Pokédex · II (Johto)

Stantler#234

Its greatest asset is Attack — higher than 70% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 1 weakness and 1 full immunity. Ghost-type moves do nothing to it at all.

Stantler
Shiny version
Normal
Height: 1.4 m (4′07″) Weight: 71.2 kg (157.0 lbs)

Base stats

HP
73
60%
Atk
95
70%
Def
62
40%
SpA
85
69%
SpD
65
44%
Spe
85
70%
TOTAL
465
54%

Last column: what percentage of 1084 species and regional forms have a lower value.

A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (95) is 10 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Jolly +Spe · −SpA Its Speed is higher than 70% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
  • Adamant +Atk · −SpA If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 5

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Johto #129 Gold / Silver , Crystal
Johto #131 HeartGold / SoulSilver
Hisui #049 Legends: Arceus
Paldea #204 Scarlet / Violet
Kitakami #053 Scarlet / Violet , Scarlet/Violet: The Teal Mask

Abilities

  • Intimidate Lowers opponents' Attack one stage upon entering battle.
  • Frisk Reveals an opponent's held item upon entering battle.
  • Sap Sipper Absorbs grass moves, raising Attack one stage.

Pokédex entry

The curved antlers subtly change the flow of air to create a strange space where real­ ity is distorted.

Habitat: Forest Egg Group: Field Gender: 50% ♂ / 50% ♀ Catch difficulty: hard (45/255) Base friendship: 70/255 Base EXP: 163

Resistances and weaknesses

Type chart →

How much damage Stantler takes when it is hit by a move of each type.

Weak to Fighting ×2
Immune to Ghost ×0

How it was drawn

1999–2019

The sprites come straight from the games in which Stantler appeared — one from each release.

Gen 2 1999
Stantler in Gold
Gold
Stantler in Silver
Silver
Stantler in Crystal
Crystal
Gen 3 2002
Stantler in Ruby / Sapphire
Ruby / Sapphire
Stantler in Emerald
Emerald
Gen 4 2006
Stantler in Diamond / Pearl
Diamond / Pearl
Stantler in Platinum
Platinum
Stantler in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Stantler in Black / White
Black / White
Gen 6 2013
Stantler in X / Y
X / Y
Stantler in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Stantler in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Stantler in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Stantler — large render in its regular coloring
Pokémon HOME
Stantler — large render in its shiny coloring
Pokémon HOME shiny
Stantler — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (7)

All Stantler cards →

Stantler has 7 cards in 7 sets. The oldest of them are shown below.

Offspring can come from 275 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (10)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Hoenn

Johto

Kanto

Orre

Sinnoh

Unova

Below are the moves learned by leveling up. The rest (77 via TM/TR, 16 via Egg, 29 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Me First Normal Status — — 20
1 Tackle Normal Physical 40 100% 35
3 Leer Normal Status — 100% 30
5 Confusion Psychic Special 50 100% 25
7 Astonish Ghost Physical 30 100% 15
10 Hypnosis Psychic Status — 60% 20
13 Stomp Normal Physical 65 100% 20
16 Sand Attack Ground Status — 100% 15
21 Psyshield Bash Psychic Physical 70 90% 10
21 Take Down Normal Physical 90 85% 20
23 Confuse Ray Ghost Status — 100% 10
27 Calm Mind Psychic Status — — 20
29 Extrasensory Psychic Special 80 100% 20
32 Role Play Psychic Status — — 10
37 Zen Headbutt Psychic Physical 80 90% 15
43 Jump Kick Fighting Physical 100 95% 10
43 Lunge Bug Physical 80 100% 15
49 Imprison Psychic Status — — 10
50 Captivate Normal Status — 100% 20
50 Entrainment Normal Status — 100% 15
55 Double Edge Normal Physical 120 100% 15