Its greatest asset is Attack — higher than 94% of species. Weak point: Speed — lower than 93% of species. This is the final form of its line — it does not evolve any further. Defensively it can rely on 3 weaknesses, 10 resistances and 1 full immunity. Poison-type moves do nothing to it at all.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: HP; weak point: Speed.
A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits physically: its Attack (130) is 50 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.
- Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
- Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 3
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Galar | #303 | Sword / Shield |
|---|---|---|
| Crown Tundra | #109 | Sword / Shield , Sword/Shield: The Crown Tundra |
| Paldea | #125 | Scarlet / Violet |
Abilities
- Sheer Force Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
- Heavy Metal Doubles the Pokémon's weight.
How players use it
Data from 730,502 ranked battles on Smogon (Gen 9 OU, 2026-08). These are not numbers from the game — they are player habits.
Rank 203 among 291 Pokémon in use — it is on 0.04% of teams.
Each row is a separate distribution, not a single set: the most common item and the most common move do not have to appear on the same Pokémon.
Pokédex entry
They came over from another region long ago and worked together with humans. Their green skin is resistant to water.
Resistances and weaknesses
Type chart →How much damage Copperajah takes when it is hit by a move of each type.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (7)
All Copperajah cards →Copperajah has 7 cards in 4 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 323 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 25 cycles, which is roughly 6,600 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (10)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Galar
Moves (64)
Full move list →Below are the moves learned by leveling up. The rest (57 via TM/TR, 2 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Growl | Normal | Status | — | 100% | 40 |
| 1 | Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| 1 | Rollout | Rock | Physical | 30 | 90% | 20 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 15 | Bulldoze | Ground | Physical | 60 | 100% | 20 |
| 20 | Stomp | Normal | Physical | 65 | 100% | 20 |
| 25 | Iron Defense | Steel | Status | — | — | 15 |
| 30 | Dig | Ground | Physical | 80 | 100% | 10 |
| 37 | Strength | Normal | Physical | 80 | 100% | 15 |
| 44 | Iron Head | Steel | Physical | 80 | 100% | 15 |
| 51 | Play Rough | Fairy | Physical | 90 | 90% | 10 |
| 58 | High Horsepower | Ground | Physical | 95 | 95% | 10 |
| 65 | Superpower | Fighting | Physical | 120 | 100% | 5 |
| — | Heavy Slam | Steel | Physical | — | 100% | 10 |