Strong point: Sp. Def — higher than 95% of species. Its weakest point is Attack — among the lowest in the entire Pokédex. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. On defense it has 2 weaknesses, 5 resistances and 1 full immunity. Watch out for the Electric type — damage from it is quadrupled. It cannot breed — it has no Egg Group, so you will not get it from breeding.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Sp. Def; weak point: Attack.
A nature can improve this entry further: its boost hits hardest on Sp. Def, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
The stats describe a special wall — it hits weakly on both sides, but its Sp. Def stays high. A nature does not touch HP, so extra bulk can only be added on this side. Evolution does not change it, so pick it for the final form, not for these numbers.
- Calm +SpD · −Atk Raises what this species uses to absorb hits, at the cost of Attack — a stat it does not use anyway.
- Sassy +SpD · −Spe The same defensive gain, paid for with Speed it does not have anyway. Under Trick Room the drop becomes an advantage.
- Swift Swim doubles Speed in rain. Calculate Speed benchmarks with the ability active — it may change the point of a +Spe or −Spe nature.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 7
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Sinnoh | #140 | Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl |
|---|---|---|
| Unova | #233 | Black 2 / White 2 |
| Kalos | #139 | X / Y |
| Alola | #145 | Ultra Sun / Ultra Moon |
| Galar | #354 | Sword / Shield |
| Isle of Armor | #046 | Sword / Shield , Sword/Shield: The Isle of Armor |
| Hisui | #164 | Legends: Arceus |
Abilities
- Swift Swim Doubles Speed during rain.
- Water Absorb Absorbs water moves, healing for 1/4 max HP.
- Water Veil Prevents burns.
Pokédex entry
A friendly Pokémon that captures the subtle flows of seawater using its two antennae.
Resistances and weaknesses
Type chart →How much damage Mantyke takes when it is hit by a move of each type. The multipliers of both its types are already combined here.
How it was drawn
2006–2019The sprites come straight from the games in which Mantyke appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (1)
All Mantyke cards →Mantyke has one card in 1 set. That card is shown below.
Breeding
All Egg Groups →Mantyke does not breed. You cannot get an Egg from it — this is how the games treat almost all Legendary and Mythical species.
Where to catch it (25)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Alola
Galar
Kalos
Sinnoh
Unova
Moves (66)
Full move list →Below are the moves learned by leveling up. The rest (42 via TM/TR, 14 via Egg, 13 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 4 | Supersonic | Normal | Status | — | 55% | 20 |
| 5 | Bubble | Water | Special | 40 | 100% | 30 |
| 8 | Wing Attack | Physical | 60 | 100% | 35 | |
| 9 | Aerial Ace | Physical | 60 | — | 20 | |
| 11 | Confuse Ray | Ghost | Status | — | 100% | 10 |
| 15 | Water Pulse | Water | Special | 60 | 100% | 20 |
| 16 | Wide Guard | Rock | Status | — | — | 10 |
| 20 | Agility | Psychic | Status | — | — | 30 |
| 21 | Air Slash | Special | 75 | 95% | 15 | |
| 24 | Bubble Beam | Water | Special | 65 | 100% | 20 |
| 28 | Headbutt | Normal | Physical | 70 | 100% | 15 |
| 29 | Roost | Status | — | — | 5 | |
| 36 | Aqua Ring | Water | Status | — | — | 20 |
| 37 | Hydro Pump | Water | Special | 110 | 80% | 5 |
| 40 | Bounce | Physical | 85 | 85% | 5 | |
| 44 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 47 | Double Edge | Normal | Physical | 120 | 100% | 15 |