Pokédex · IV (Sinnoh)

Lopunny#428

Strong point: Speed — higher than 89% of species. Its weakest point is Sp. Atk — lower than 66% of species. This is the final form of its line — it does not evolve any further. On defense it has 1 weakness and 1 full immunity. Ghost-type moves do nothing to it at all.

Shiny Lopunny
Regular version
Normal
Height: 1.2 m (3′11″) Weight: 33.3 kg (73.4 lbs)

Base stats

HP
65
44%
Atk
76
51%
Def
84
68%
SpA
54
34%
SpD
96
85%
Spe
105
89%
TOTAL
480
58%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Speed.

A nature can improve this entry further: its boost hits hardest on Speed, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (76) is 22 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.

  • Jolly +Spe · −SpA Its Speed is higher than 89% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
  • Adamant +Atk · −SpA If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 7

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Sinnoh #068 Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl
Unova #081 Black 2 / White 2
Alola #025 Ultra Sun / Ultra Moon
Isle of Armor #005 Sword / Shield , Sword/Shield: The Isle of Armor
Hisui #065 Legends: Arceus
Lumiose City #110 Legends: Z-A
Pokémon Champions #428 Champions

Abilities

  • Cute Charm Has a 30% chance of infatuating attacking Pokémon on contact.
  • Klutz Prevents the Pokémon from using its held item in battle.
  • Limber Prevents paralysis.

Pokédex entry

An extremely cautious Pokémon. It cloaks its body with its fluffy ear fur when it senses danger.

Egg Group: Field Egg Group: Human-Like Gender: 50% ♂ / 50% ♀ Catch difficulty: medium (60/255) Base friendship: 140/255 Base EXP: 168

Resistances and weaknesses

Type chart →

How much damage Lopunny takes when it is hit by a move of each type.

Weak to Fighting ×2
Immune to Ghost ×0

How it was drawn

2006–2019

The sprites come straight from the games in which Lopunny appeared — one from each release.

Gen 4 2006
Lopunny in Diamond / Pearl
Diamond / Pearl
Lopunny in Platinum
Platinum
Lopunny in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Lopunny in Black / White
Black / White
Gen 6 2013
Lopunny in X / Y
X / Y
Lopunny in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Lopunny in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Lopunny in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Lopunny — large render in its regular coloring
Pokémon HOME
Lopunny — large render in its shiny coloring
Pokémon HOME shiny
Lopunny — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (12)

All Lopunny cards →

Lopunny has 12 cards in 9 sets. The oldest of them are shown below.

Offspring can come from 331 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (8)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Galar

Unova

Below are the moves learned by leveling up. The rest (73 via TM/TR, 27 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Defense Curl Normal Status — — 40
1 Foresight Normal Status — — 40
1 Mach Punch Fighting Physical 40 100% 30
1 Magic Coat Psychic Status — — 15
1 Mirror Coat Psychic Special — 100% 20
1 Pound Normal Physical 40 100% 35
1 Quick Attack Normal Physical 40 100% 30
1 Rototiller Ground Status — — 10
1 Splash Normal Status — — 40
5 Baby Doll Eyes Fairy Status — 100% 30
6 Endure Normal Status — — 10
10 Swift Normal Special 60 — 20
12 After You Normal Status — — 15
13 Return Normal Physical — 100% 20
16 Draining Kiss Fairy Special 50 100% 10
20 Double Kick Fighting Physical 30 100% 30
23 Double Hit Normal Physical 35 90% 10
23 Jump Kick Fighting Physical 100 95% 10
24 Charm Fairy Status — 100% 20
28 Baton Pass Normal Status — — 40
31 Play Rough Fairy Physical 90 90% 10
32 Headbutt Normal Physical 70 100% 15
36 Agility Psychic Status — — 30
36 Dizzy Punch Normal Physical 70 100% 10
40 Close Combat Fighting Physical 120 100% 5
40 Double Edge Normal Physical 120 100% 15
40 Entrainment Normal Status — 100% 15
44 Flatter Dark Status — 100% 15
48 Bounce Flying Physical 85 85% 5
52 Healing Wish Psychic Status — — 10
56 High Jump Kick Fighting Physical 130 90% 10