Move card

High Jump Kick

Stats and effect
Fighting Physical
Power 130
Accuracy 90%
PP 10
Priority 0
Effect

If the user misses, it takes half the damage it would have inflicted in recoil.

Target: Selected target Introduced: Generation I (Kanto) Learned by 26 Pokémon
Move properties
  • Contact — The user touches the target, so abilities such as Static and Rough Skin and items like Rocky Helmet activate.
  • Blocked by Gravity — Cannot be used while Gravity is in effect.
Changes between games

Some moves had different values in earlier games. Below you can see what changed and from which game the value you see now applies.

Changes to move values between game releases.
Game Prop­erty Before
Diamond/Pearl Power 85
Black/White Power 100
Black/White PP 20
  • Power 130 now
  • PP 10 now

Each row is one change in one game. The Property column says what changed, Before shows the value that applied before that game, and Now is the value today. In Black/White, “PP” was 20; it is now 10.

Pokémon that learn this move (26)

The tiles cover all games at once. “From Lv.” is the level from the latest game in which that species learns this move by level-up — hover over the number to see which game. No number means it never learns the move by level-up.