Its greatest asset is Attack — higher than 92% of species. Weak point: Sp. Def — lower than 98% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 5 weaknesses and 4 resistances.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Attack; weak point: Sp. Def.
A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits physically: its Attack (125) is 95 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.
- Adamant +Atk · −SpA The default choice: the boost goes where this species is already strong.
- Jolly +Spe · −SpA Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 5
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Sinnoh | #036 | Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl |
|---|---|---|
| Alola | #188 | Sun / Moon |
| Alola | #235 | Ultra Sun / Ultra Moon |
| Hisui | #208 | Legends: Arceus |
| Blueberry Academy | #107 | Scarlet / Violet , Scarlet/Violet: The Indigo Disk |
Abilities
- Mold Breaker Bypasses targets' abilities if they could hinder or prevent a move.
- Sheer Force Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Pokédex entry
It lived in jungles around 100 million years ago. Its skull is as hard as iron.
Resistances and weaknesses
Type chart →How much damage Cranidos takes when it is hit by a move of each type.
How it was drawn
2006–2019The sprites come straight from the games in which Cranidos appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (4)
All Cranidos cards →Cranidos has 4 cards in 4 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 80 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 30 cycles, which is roughly 7,900 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (4)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Alola
Kanto
Sinnoh
Unova
Moves (87)
Full move list →Below are the moves learned by leveling up. The rest (68 via TM/TR, 11 via Egg, 18 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Headbutt | Normal | Physical | 70 | 100% | 15 |
| 1 | Leer | Normal | Status | — | 100% | 30 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 6 | Focus Energy | Normal | Status | — | — | 30 |
| 9 | Bite | Dark | Physical | 60 | 100% | 25 |
| 10 | Pursuit | Dark | Physical | 40 | 100% | 20 |
| 10 | Rock Polish | Rock | Status | — | — | 20 |
| 10 | Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| 15 | Rock Slide | Rock | Physical | 75 | 90% | 10 |
| 15 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 19 | Scary Face | Normal | Status | — | 100% | 10 |
| 21 | Iron Head | Steel | Physical | 80 | 100% | 15 |
| 24 | Assurance | Dark | Physical | 60 | 100% | 10 |
| 28 | Chip Away | Normal | Physical | 70 | 100% | 20 |
| 28 | Slam | Normal | Physical | 80 | 75% | 20 |
| 28 | Swords Dance | Normal | Status | — | — | 20 |
| 29 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 33 | Ancient Power | Rock | Special | 60 | 100% | 5 |
| 37 | Double Edge | Normal | Physical | 120 | 100% | 15 |
| 37 | Zen Headbutt | Psychic | Physical | 80 | 90% | 15 |
| 42 | Screech | Normal | Status | — | 85% | 40 |
| 46 | Head Smash | Rock | Physical | 150 | 80% | 5 |