Strong point: Sp. Atk — higher than 90% of species. Its weakest point is Speed — lower than 65% of species. This is the final form of its line — it does not evolve any further. On defense it has 2 weaknesses and 4 resistances.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Sp. Atk.
A nature can improve this entry further: its boost hits hardest on Sp. Atk, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits specially: its Sp. Atk (114) is 30 points higher than its Attack. So the drop hits a stat the set usually does not use at all.
- Modest +SpA · −Atk The default choice: the boost goes where this species is already strong.
- Timid +Spe · −Atk Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.
- Swift Swim doubles Speed in rain. Calculate Speed benchmarks with the ability active — it may change the point of a +Spe or −Spe nature.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 4
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Hoenn | #178 | Ruby / Sapphire , Emerald |
|---|---|---|
| Hoenn | #187 | Omega Ruby / Alpha Sapphire |
| Kalos | #143 | X / Y |
| Alola | #142 | Ultra Sun / Ultra Moon |
Abilities
- Swift Swim Doubles Speed during rain.
- Hydration Cures any major status ailment after each turn during rain.
Pokédex entry
GOREBYSS lives in the southern seas at extreme depths. Its body is built to withstand the enormous pressure of water at incredible depths. Because of this, this POKéMON’s body is unharmed by ordinary attacks.
Resistances and weaknesses
Type chart →How much damage Gorebyss takes when it is hit by a move of each type.
How it was drawn
2002–2019The sprites come straight from the games in which Gorebyss appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (6)
All Gorebyss cards →Gorebyss has 6 cards in 5 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 111 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (5)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Alola
Kalos
Unova
Moves (59)
Full move list →Below are the moves learned by leveling up. The rest (36 via TM/TR, 17 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion | Psychic | Special | 50 | 100% | 25 |
| 1 | Iron Defense | Steel | Status | — | — | 15 |
| 1 | Shell Smash | Normal | Status | — | — | 15 |
| 1 | Water Gun | Water | Special | 40 | 100% | 25 |
| 1 | Whirlpool | Water | Special | 35 | 85% | 15 |
| 5 | Rain Dance | Water | Status | — | — | 5 |
| 5 | Water Sport | Water | Status | — | — | 15 |
| 9 | Agility | Psychic | Status | — | — | 30 |
| 11 | Draining Kiss | Fairy | Special | 50 | 100% | 10 |
| 14 | Water Pulse | Water | Special | 60 | 100% | 20 |
| 16 | Amnesia | Psychic | Status | — | — | 20 |
| 19 | Aqua Ring | Water | Status | — | — | 20 |
| 23 | Captivate | Normal | Status | — | 100% | 20 |
| 23 | Safeguard | Normal | Status | — | — | 25 |
| 26 | Dive | Water | Physical | 80 | 100% | 10 |
| 29 | Baton Pass | Normal | Status | — | — | 40 |
| 34 | Psychic | Psychic | Special | 90 | 100% | 10 |
| 39 | Aqua Tail | Water | Physical | 90 | 90% | 10 |
| 45 | Coil | Poison | Status | — | — | 20 |
| 50 | Hydro Pump | Water | Special | 110 | 80% | 5 |