Pokédex · III (Hoenn)

Sealeo#364

Its strongest point is HP — higher than 78% of species. On the other hand, Speed — lower than 77% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. In defense it has 4 weaknesses and 2 resistances at its disposal.

Shiny Sealeo
Regular version
Ice Water
Height: 1.1 m (3′07″) Weight: 87.6 kg (193.1 lbs)

Base stats

HP
90
78%
Atk
60
28%
Def
70
49%
SpA
75
60%
SpD
70
51%
Spe
45
23%
TOTAL
410
41%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: HP; weak point: Speed.

A nature can improve this entry further: its boost hits hardest on Sp. Atk, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits specially: its Sp. Atk (75) is 15 points higher than its Attack. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Modest +SpA · −Atk It moves second and nothing will change that, so the whole boost goes into power.
  • Quiet +SpA · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 6

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Hoenn #174 Ruby / Sapphire , Emerald
Hoenn #183 Omega Ruby / Alpha Sapphire
Unova #244 Black 2 / White 2
Pokémon Conquest #061 —
Crown Tundra #160 Sword / Shield , Sword/Shield: The Crown Tundra
Hisui #144 Legends: Arceus

Abilities

  • Thick Fat Halves damage from fire and ice moves.
  • Ice Body Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
  • Oblivious Prevents infatuation and protects against captivate.

Pokédex entry

SEALEO has the habit of always juggling on the tip of its nose anything it sees for the first time. This POKéMON occasionally entertains itself by balancing and rolling a SPHEAL on its nose.

Habitat: Sea Egg Group: Water 1 Egg Group: Field Gender: 50% ♂ / 50% ♀ Catch difficulty: easy (120/255) Base friendship: 70/255 Base EXP: 144

Resistances and weaknesses

Type chart →

How much damage Sealeo takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Electric ×2 Grass ×2 Fighting ×2 Rock ×2
Resistant to Ice ×¼ Water ×½

How it was drawn

2002–2019

The sprites come straight from the games in which Sealeo appeared — one from each release.

Gen 3 2002
Sealeo in Ruby / Sapphire
Ruby / Sapphire
Sealeo in Emerald
Emerald
Gen 4 2006
Sealeo in Diamond / Pearl
Diamond / Pearl
Sealeo in Platinum
Platinum
Sealeo in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Sealeo in Black / White
Black / White
Gen 6 2013
Sealeo in X / Y
X / Y
Sealeo in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Sealeo in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Sealeo in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Sealeo — large render in its regular coloring
Pokémon HOME
Sealeo — large render in its shiny coloring
Pokémon HOME shiny
Sealeo — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (13)

All Sealeo cards →

Sealeo has 13 cards in 12 sets. The oldest of them are shown below.

Offspring can come from 362 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (7)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Galar

Johto

Sinnoh

Unova

Below are the moves learned by leveling up. The rest (43 via TM/TR, 21 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Defense Curl Normal Status — — 40
1 Growl Normal Status — 100% 40
1 Rollout Rock Physical 30 90% 20
1 Water Gun Water Special 40 100% 25
6 Powder Snow Ice Special 40 100% 25
11 Water Pulse Water Special 60 100% 20
13 Ice Ball Ice Physical 30 90% 20
18 Rest Psychic Status — — 5
20 Snore Normal Special 50 100% 15
24 Brine Water Special 65 100% 10
25 Liquidation Water Physical 85 100% 10
28 Aurora Beam Ice Special 65 100% 20
32 Swagger Normal Status — 85% 15
34 Ice Beam Ice Special 90 100% 10
35 Encore Normal Status — 100% 5
40 Body Slam Normal Physical 85 100% 15
43 Blizzard Ice Special 110 70% 5
46 Surf Water Special 90 100% 15
58 Hail Ice Status — — 10
64 Sheer Cold Ice Special — 30% 5