Pokédex · III (Hoenn)

Corphish#341

Among other species it looks pale; its highest stat is Attack. Its weakest point is Speed — lower than 88% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. On defense it has 2 weaknesses and 4 resistances. Very easy to catch, often with the first Poké Ball.

Shiny Corphish
Regular version
Water
Height: 0.6 m (2′00″) Weight: 11.5 kg (25.4 lbs)

Base stats

HP
43
13%
Atk
80
52%
Def
65
42%
SpA
50
26%
SpD
35
5%
Spe
35
12%
TOTAL
308
19%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Sp. Def.

A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (80) is 30 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
  • Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 8

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Hoenn #129 Ruby / Sapphire , Emerald
Hoenn #134 Omega Ruby / Alpha Sapphire
Unova #279 Black 2 / White 2
Kalos #051 X / Y
Alola #357 Ultra Sun / Ultra Moon
Galar #102 Sword / Shield
Isle of Armor #091 Sword / Shield , Sword/Shield: The Isle of Armor
Kitakami #011 Scarlet / Violet , Scarlet/Violet: The Teal Mask

Abilities

  • Hyper Cutter Prevents Attack from being lowered by other Pokémon.
  • Shell Armor Protects against critical hits.
  • Adaptability Increases the same-type attack bonus from 1.5× to 2×.

Pokédex entry

Its hardy vitality enables it to adapt to any environment. Its pincers will never release prey.

Habitat: Water's Edge Egg Group: Water 1 Egg Group: Water 3 Gender: 50% ♂ / 50% ♀ Catch difficulty: very easy (205/255) Base friendship: 70/255 Base EXP: 62

Resistances and weaknesses

Type chart →

How much damage Corphish takes when it is hit by a move of each type.

Weak to Electric ×2 Grass ×2
Resistant to Fire ×½ Water ×½ Ice ×½ Steel ×½

How it was drawn

2002–2019

The sprites come straight from the games in which Corphish appeared — one from each release.

Gen 3 2002
Corphish in Ruby / Sapphire
Ruby / Sapphire
Corphish in Emerald
Emerald
Gen 4 2006
Corphish in Diamond / Pearl
Diamond / Pearl
Corphish in Platinum
Platinum
Corphish in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Corphish in Black / White
Black / White
Gen 6 2013
Corphish in X / Y
X / Y
Corphish in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Corphish in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Corphish in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Corphish — large render in its regular coloring
Pokémon HOME
Corphish — large render in its shiny coloring
Pokémon HOME shiny
Corphish — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (14)

All Corphish cards →

Corphish has 14 cards in 9 sets. The oldest of them are shown below.

Offspring can come from 134 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 15 cycles, which is roughly 4,100 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (21)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Galar

Hoenn

Johto

Kalos

Sinnoh

Unova

Below are the moves learned by leveling up. The rest (63 via TM/TR, 14 via Egg, 20 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Bubble Water Special 40 100% 30
1 Harden Normal Status — — 30
1 Water Gun Water Special 40 100% 25
4 Leer Normal Status — 100% 30
7 Vice Grip Normal Physical 55 100% 30
8 Taunt Dark Status — 100% 20
12 Bubble Beam Water Special 65 100% 20
16 Knock Off Dark Physical 65 100% 20
20 Double Hit Normal Physical 35 90% 10
24 Protect Normal Status — — 10
28 Night Slash Dark Physical 70 100% 15
32 Razor Shell Water Physical 75 95% 10
36 Swords Dance Normal Status — — 20
40 Crunch Dark Physical 80 100% 15
44 Crabhammer Water Physical 100 90% 10
48 Endeavor Normal Physical — 100% 5
52 Guillotine Normal Physical — 30% 5