Pokédex · III (Hoenn)

Spoink#325

Its strongest point is Sp. Def — higher than 64% of species. On the other hand, Attack — lower than 98% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. In defense it has 3 weaknesses and 2 resistances at its disposal. Very easy to catch, often with the first Poké Ball.

Shiny Spoink
Regular version
Psychic
Height: 0.7 m (2′04″) Weight: 30.6 kg (67.5 lbs)

Base stats

HP
60
34%
Atk
25
2%
Def
35
4%
SpA
70
55%
SpD
80
64%
Spe
60
40%
TOTAL
330
26%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Attack.

A nature can improve this entry further: its boost hits hardest on Sp. Def, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits specially: its Sp. Atk (70) is 45 points higher than its Attack. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Modest +SpA · −Atk The default choice: the boost goes where this species is already strong.
  • Timid +Spe · −Atk Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 7

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Hoenn #110 Ruby / Sapphire , Emerald
Hoenn #115 Omega Ruby / Alpha Sapphire
Unova #206 Black 2 / White 2
Kalos #007 X / Y
Paldea #111 Scarlet / Violet
Kitakami #125 Scarlet / Violet , Scarlet/Violet: The Teal Mask
Hyperspace #084 Legends: Z-A , Legends: Z-A: Mega Dimension

Abilities

  • Thick Fat Halves damage from fire and ice moves.
  • Own Tempo Prevents confusion.
  • Gluttony Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

Pokédex entry

SPOINK bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this POKéMON cannot afford to stop bouncing - if it stops, its heart will stop.

Habitat: Mountain Egg Group: Field Gender: 50% ♂ / 50% ♀ Catch difficulty: very easy (255/255) Base friendship: 70/255 Base EXP: 66

Resistances and weaknesses

Type chart →

How much damage Spoink takes when it is hit by a move of each type.

Weak to Bug ×2 Ghost ×2 Dark ×2
Resistant to Fighting ×½ Psychic ×½

How it was drawn

2002–2019

The sprites come straight from the games in which Spoink appeared — one from each release.

Gen 3 2002
Spoink in Ruby / Sapphire
Ruby / Sapphire
Spoink in Emerald
Emerald
Gen 4 2006
Spoink in Diamond / Pearl
Diamond / Pearl
Spoink in Platinum
Platinum
Spoink in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Spoink in Black / White
Black / White
Gen 6 2013
Spoink in X / Y
X / Y
Spoink in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Spoink in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Spoink in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Spoink — large render in its regular coloring
Pokémon HOME
Spoink — large render in its shiny coloring
Pokémon HOME shiny
Spoink — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (14)

All Spoink cards →

Spoink has 14 cards in 12 sets. The oldest of them are shown below.

Offspring can come from 275 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (6)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Hoenn

Johto

Kalos

Kanto

Sinnoh

Unova

Below are the moves learned by leveling up. The rest (71 via TM/TR, 12 via Egg, 28 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Splash Normal Status — — 40
7 Confusion Psychic Special 50 100% 25
7 Psywave Psychic Special — 100% 15
10 Growl Normal Status — 100% 40
10 Odor Sleuth Normal Status — — 40
14 Psybeam Psychic Special 65 100% 20
18 Psych Up Normal Status — — 10
21 Magic Coat Psychic Status — — 15
22 Confuse Ray Ghost Status — 100% 10
26 Zen Headbutt Psychic Physical 80 90% 15
29 Power Gem Rock Special 80 100% 20
29 Rest Psychic Status — — 5
33 Snore Normal Special 50 100% 15
38 Psyshock Psychic Special 80 100% 10
40 Payback Dark Physical 50 100% 10
44 Psychic Psychic Special 90 100% 10
50 Bounce Flying Physical 85 85% 5