Its strongest point is Defense — higher than 97% of species. On the other hand, Speed — lower than 83% of species. This is the final form of its line — it does not evolve any further. In defense it has 1 weakness, 8 resistances and 1 full immunity at its disposal. Watch out for the Fire type — damage from it is quadrupled.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Defense; weak point: Speed.
A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits physically: its Attack (90) is 30 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.
- Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
- Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 5
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Johto | #094 | Gold / Silver , Crystal , HeartGold / SoulSilver |
|---|---|---|
| Pokémon Conquest | #057 | — |
| Alola | #269 | Ultra Sun / Ultra Moon |
| Paldea | #259 | Scarlet / Violet |
| Pokémon Champions | #205 | Champions |
Abilities
- Sturdy Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
- Overcoat Protects against damage from weather.
How players use it
Data from 44,274 ranked battles on Smogon (Gen 9 UU, 2026-07). These are not numbers from the game — they are player habits. Gen 9 UU is one tier lower: it is played without the Pokémon most often used in OU, so the same species hold completely different places here.
Rank 57 among 274 Pokémon in use — it is on 2.23% of teams.
Each row is a separate distribution, not a single set: the most common item and the most common move do not have to appear on the same Pokémon.
Pokédex entry
Its entire body is shielded by a steel-hard shell. What lurks inside the armor is a total mystery.
Resistances and weaknesses
Type chart →How much damage Forretress takes when it is hit by a move of each type. The multipliers of both its types are already combined here.
How it was drawn
1999–2019The sprites come straight from the games in which Forretress appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (13)
All Forretress cards →Forretress has 13 cards in 11 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 90 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (4)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Hoenn
Kalos
Orre
Moves (101)
Full move list →Below are the moves learned by leveling up. The rest (81 via TM/TR, 29 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Bug Bite | Bug | Physical | 60 | 100% | 20 |
| 1 | Heavy Slam | Steel | Physical | — | 100% | 10 |
| 1 | Magnet Rise | Electric | Status | — | — | 10 |
| 1 | Protect | Normal | Status | — | — | 10 |
| 1 | Self Destruct | Normal | Physical | 200 | 100% | 5 |
| 1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 1 | Toxic Spikes | Poison | Status | — | — | 20 |
| 1 | Zap Cannon | Electric | Special | 120 | 50% | 5 |
| 12 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 17 | Rapid Spin | Normal | Physical | 50 | 100% | 40 |
| 20 | Bide | Normal | Physical | — | — | 10 |
| 20 | Reflect | Psychic | Status | — | — | 20 |
| 20 | Rollout | Rock | Physical | 30 | 90% | 20 |
| 23 | Curse | Ghost | Status | — | — | 10 |
| 23 | Natural Gift | Normal | Physical | — | 100% | 15 |
| 28 | Spikes | Ground | Status | — | — | 20 |
| 31 | Mirror Shot | Steel | Special | 65 | 85% | 10 |
| 32 | Autotomize | Steel | Status | — | — | 15 |
| 32 | Payback | Dark | Physical | 50 | 100% | 10 |
| 36 | Explosion | Normal | Physical | 250 | 100% | 5 |
| 42 | Iron Defense | Steel | Status | — | — | 15 |
| 46 | Gyro Ball | Steel | Physical | — | 100% | 5 |
| 50 | Double Edge | Normal | Physical | 120 | 100% | 15 |