Everything Pincurchin can learn, split by learn method: what comes with leveling up, what from a machine and what only from an Egg, from a parent that already knows the move. Order and availability differ between generations — choose a game below to see the moveset exactly as it is there. The same move may appear in two sections at once, because in one game it is learned by leveling up and in another from a machine; the counter 60 counts distinct moves, not rows.
Level up 14 Learned on its own upon reaching a level
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Peck | Physical | 35 | 100% | 35 | |
| 1 | Thunder Shock | Electric | Special | 40 | 100% | 30 |
| 5 | Water Gun | Water | Special | 40 | 100% | 25 |
| 10 | Charge | Electric | Status | — | — | 20 |
| 15 | Fury Attack | Normal | Physical | 15 | 85% | 20 |
| 20 | Spark | Electric | Physical | 65 | 100% | 20 |
| 25 | Bubble Beam | Water | Special | 65 | 100% | 20 |
| 30 | Recover | Normal | Status | — | — | 5 |
| 35 | Curse | Ghost | Status | — | — | 10 |
| 40 | Electric Terrain | Electric | Status | — | — | 10 |
| 45 | Poison Jab | Poison | Physical | 80 | 100% | 20 |
| 50 | Zing Zap | Electric | Physical | 80 | 100% | 10 |
| 55 | Acupressure | Normal | Status | — | — | 30 |
| 60 | Discharge | Electric | Special | 80 | 100% | 15 |
TM/TR 47 Taught with a Technical Machine
The machine number comes from the most recent game in which this Pokémon learns the move — in older games the same machine may have a different number. Choose a game above to see the numbers used in that game.
| Machine | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TM58 | Assurance | Dark | Physical | 60 | 100% | 10 |
| TM31 | Attract | Normal | Status | — | 100% | 15 |
| TM66 | Body Slam | Normal | Physical | 85 | 100% | 15 |
| TM55 | Brine | Water | Special | 65 | 100% | 10 |
| TM173 | Charge | Electric | Status | — | — | 20 |
| TM23 | Charge Beam | Electric | Special | 50 | 90% | 10 |
| TM22 | Chilling Water | Water | Special | 50 | 100% | 20 |
| TM224 | Curse | Ghost | Status | — | — | 10 |
| TM136 | Electric Terrain | Electric | Status | — | — | 10 |
| TM72 | Electro Ball | Electric | Special | — | 100% | 10 |
| TM211 | Electroweb | Electric | Special | 55 | 95% | 15 |
| TM47 | Endure | Normal | Status | — | — | 10 |
| TM25 | Facade | Normal | Physical | 70 | 100% | 20 |
| TM152 | Giga Impact | Normal | Physical | 150 | 90% | 5 |
| TM29 | Hex | Ghost | Special | 65 | 100% | 10 |
| TM142 | Hydro Pump | Water | Special | 110 | 80% | 5 |
| TM163 | Hyper Beam | Normal | Special | 150 | 90% | 5 |
| TM110 | Liquidation | Water | Physical | 85 | 100% | 10 |
| TM209 | Muddy Water | Water | Special | 90 | 85% | 10 |
| TM202 | Pain Split | Normal | Status | — | — | 20 |
| TM57 | Payback | Dark | Physical | 50 | 100% | 10 |
| TM07 | Pin Missile | Bug | Physical | 25 | 95% | 20 |
| TM83 | Poison Jab | Poison | Physical | 80 | 100% | 20 |
| TM07 | Protect | Normal | Status | — | — | 10 |
| TM50 | Rain Dance | Water | Status | — | — | 5 |
| TM85 | Rest | Psychic | Status | — | — | 5 |
| TM134 | Reversal | Fighting | Physical | — | 100% | 15 |
| TM76 | Round | Normal | Special | 60 | 100% | 15 |
| TM188 | Scald | Water | Special | 80 | 100% | 15 |
| TM20 | Self Destruct | Normal | Physical | 200 | 100% | 5 |
| TM70 | Sleep Talk | Normal | Status | — | — | 10 |
| TM24 | Snore | Normal | Special | 50 | 100% | 15 |
| TM90 | Spikes | Ground | Status | — | — | 20 |
| TM103 | Substitute | Normal | Status | — | — | 10 |
| TM210 | Supercell Slam | Electric | Physical | 100 | 95% | 15 |
| TM123 | Surf | Water | Special | 90 | 100% | 15 |
| TM32 | Swift | Normal | Special | 60 | — | 20 |
| TM01 | Take Down | Normal | Physical | 90 | 85% | 20 |
| TM171 | Tera Blast | Normal | Special | 80 | 100% | 10 |
| TM221 | Throat Chop | Dark | Physical | 80 | 100% | 15 |
| TM166 | Thunder | Electric | Special | 110 | 70% | 10 |
| TM82 | Thunder Wave | Electric | Status | — | 90% | 20 |
| TM126 | Thunderbolt | Electric | Special | 90 | 100% | 15 |
| TM91 | Toxic Spikes | Poison | Status | — | — | 20 |
| TR91 | Venom Drench | Poison | Status | — | 100% | 20 |
| TM45 | Venoshock | Poison | Special | 65 | 100% | 10 |
| TM147 | Wild Charge | Electric | Physical | 90 | 100% | 15 |
Egg 2 Inherited from a parent through breeding
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Memento | Dark | Status | — | 100% | 10 |
| Sucker Punch | Dark | Physical | 70 | 100% | 5 |
Tutor 1 Taught by a move tutor in the game
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Rising Voltage | Electric | Special | 70 | 100% | 20 |