Pokédex · VI (Kalos)

Bergmite#712

Its strongest point is Defense — higher than 68% of species. On the other hand, Speed — lower than 94% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. In defense it has 4 weaknesses and 1 resistance at its disposal.

Bergmite
Shiny version
Ice
Height: 1.0 m (3′03″) Weight: 99.5 kg (219.4 lbs)

Base stats

HP
55
27%
Atk
69
41%
Def
85
68%
SpA
32
8%
SpD
35
5%
Spe
28
6%
TOTAL
304
17%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Sp. Def.

A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

The stats describe a physical wall — it hits weakly on both sides, but its Defense stays high. A nature does not touch HP, so extra bulk can only be added on this side. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Impish +Def · −SpA Raises what this species uses to absorb hits, at the cost of Sp. Atk — a stat it does not use anyway.
  • Relaxed +Def · −Spe The same defensive gain, paid for with Speed it does not have anyway. Under Trick Room the drop becomes an advantage.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 6

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Kalos #079 X / Y
Galar #358 Sword / Shield
Crown Tundra #142 Sword / Shield , Sword/Shield: The Crown Tundra
Hisui #215 Legends: Arceus
Paldea #363 Scarlet / Violet
Lumiose City #174 Legends: Z-A

Abilities

  • Own Tempo Prevents confusion.
  • Ice Body Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
  • Sturdy Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Pokédex entry

It blocks opponents’ attacks with the ice that shields its body. It uses cold air to repair any cracks with new ice.

Egg Group: Monster Egg Group: Mineral Gender: 50% ♂ / 50% ♀ Catch difficulty: easy (190/255) Base friendship: 70/255 Base EXP: 61

Resistances and weaknesses

Type chart →

How much damage Bergmite takes when it is hit by a move of each type.

Weak to Fire ×2 Fighting ×2 Rock ×2 Steel ×2
Resistant to Ice ×½

How it was drawn

2013–2016

The sprites come straight from the games in which Bergmite appeared — one from each release.

Gen 6 2013
Bergmite in X / Y
X / Y
Bergmite in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Bergmite in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Bergmite — large render in its regular coloring
Pokémon HOME
Bergmite — large render in its shiny coloring
Pokémon HOME shiny
Bergmite — small pixel sprite in its regular coloring
Pixel sprite
Bergmite — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (3)

All Bergmite cards →

Bergmite has 3 cards in 3 sets. The oldest of them are shown below.

Offspring can come from 130 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (12)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Galar

Kalos

Below are the moves learned by leveling up. The rest (48 via TM/TR, 5 via Egg, 5 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Harden Normal Status — — 30
1 Rapid Spin Normal Physical 50 100% 40
3 Tackle Normal Physical 40 100% 35
6 Powder Snow Ice Special 40 100% 25
9 Curse Ghost Status — — 10
9 Ice Shard Ice Physical 40 100% 30
12 Icy Wind Ice Special 55 95% 15
15 Protect Normal Status — — 10
18 Avalanche Ice Physical 60 100% 10
20 Sharpen Normal Status — — 30
21 Bite Dark Physical 60 100% 25
24 Ice Fang Ice Physical 65 95% 15
27 Iron Defense Steel Status — — 15
30 Ice Ball Ice Physical 30 90% 20
30 Recover Normal Status — — 5
33 Crunch Dark Physical 80 100% 15
36 Take Down Normal Physical 90 85% 20
39 Blizzard Ice Special 110 70% 5
42 Double Edge Normal Physical 120 100% 15