Pokédex · VI (Kalos)

Bunnelby#659

Among other species it looks pale; its highest stat is Speed. Its weakest point is Sp. Atk — lower than 92% of species. Taken together these numbers say little in its favor: below 97% of the Pokédex. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. On defense it has 1 weakness and 1 full immunity. Ghost-type moves do nothing to it at all. Very easy to catch, often with the first Poké Ball.

Bunnelby
Shiny version
Normal
Height: 0.4 m (1′04″) Weight: 5.0 kg (11.0 lbs)

Base stats

HP
38
5%
Atk
36
7%
Def
38
8%
SpA
32
8%
SpD
36
8%
Spe
57
39%
TOTAL
237
3%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: HP.

A nature can improve this entry further: its boost hits hardest on Speed, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

Attack (36) and Sp. Atk (32) are nearly equal, so neither of these two stats can be lowered for free. The price has to be paid in defense — in the weaker one, because Sp. Def does not stop anything here anyway. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Naughty +Atk · −SpD The boost goes into the stronger offensive stat and the drop into a defense that does not decide anything anyway.
  • Adamant +Atk · −SpA A variant for Huge Power: this ability doubles Attack, so the nature boosts the stat before that multiplier. Without this ability, go back to the suggestions above.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 3

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Kalos #010 X / Y
Galar #048 Sword / Shield
Lumiose City #013 Legends: Z-A

Abilities

  • Pickup Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
  • Cheek Pouch Restores HP upon eating a Berry, in addition to the Berry's effect.
  • Huge Power Doubles Attack in battle.

Pokédex entry

They use their large ears to dig burrows. They will dig the whole night through.

Egg Group: Field Gender: 50% ♂ / 50% ♀ Catch difficulty: very easy (255/255) Base friendship: 70/255 Base EXP: 47

Resistances and weaknesses

Type chart →

How much damage Bunnelby takes when it is hit by a move of each type.

Weak to Fighting ×2
Immune to Ghost ×0

How it was drawn

2013–2016

The sprites come straight from the games in which Bunnelby appeared — one from each release.

Gen 6 2013
Bunnelby in X / Y
X / Y
Bunnelby in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Bunnelby in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Bunnelby — large render in its regular coloring
Pokémon HOME
Bunnelby — large render in its shiny coloring
Pokémon HOME shiny
Bunnelby — small pixel sprite in its regular coloring
Pixel sprite
Bunnelby — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (10)

All Bunnelby cards →

Bunnelby has 10 cards in 9 sets. The oldest of them are shown below.

Offspring can come from 275 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 15 cycles, which is roughly 4,100 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (12)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Galar

Kalos

Below are the moves learned by leveling up. The rest (49 via TM/TR, 3 via Egg, 8 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Agility Psychic Status — — 30
1 Leer Normal Status — 100% 30
1 Mud Slap Ground Special 20 100% 10
3 Tackle Normal Physical 40 100% 35
6 Laser Focus Normal Status — — 30
9 Quick Attack Normal Physical 40 100% 30
10 Double Slap Normal Physical 15 85% 10
12 Mud Shot Ground Special 55 95% 15
15 Flail Normal Physical — 100% 15
18 Double Kick Fighting Physical 30 100% 30
21 Bulldoze Ground Physical 60 100% 20
24 Dig Ground Physical 80 100% 10
25 Odor Sleuth Normal Status — — 40
27 Bounce Flying Physical 85 85% 5
30 Take Down Normal Physical 90 85% 20
33 Swords Dance Normal Status — — 20
36 Earthquake Ground Physical 100 100% 10
39 Super Fang Normal Physical — 90% 10
47 Facade Normal Physical 70 100% 20