Pokédex · IV (Sinnoh)

Tangrowth#465

Its greatest asset is Defense — higher than 94% of species. Weak point: Speed — lower than 71% of species. This is the final form of its line — it does not evolve any further. Defensively it can rely on 5 weaknesses and 4 resistances.

Tangrowth
Shiny version
Grass
Height: 2.0 m (6′07″) Weight: 128.6 kg (283.5 lbs)

Base stats

HP
100
87%
Atk
100
74%
Def
125
94%
SpA
110
88%
SpD
50
21%
Spe
50
29%
TOTAL
535
85%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Defense; weak point: Sp. Def.

A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits specially: its Sp. Atk (110) is 10 points higher than its Attack. So the drop hits a stat the set usually does not use at all.

  • Modest +SpA · −Atk It moves second and nothing will change that, so the whole boost goes into power.
  • Quiet +SpA · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Chlorophyll doubles Speed in harsh sunlight. Calculate Speed benchmarks with the ability active — it may change the point of a +Spe or −Spe nature.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 5

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Sinnoh #182 Platinum
Johto #183 HeartGold / SoulSilver
Unova #218 Black 2 / White 2
Isle of Armor #081 Sword / Shield , Sword/Shield: The Isle of Armor
Hisui #096 Legends: Arceus

Abilities

  • Chlorophyll Doubles Speed during strong sunlight.
  • Leaf Guard Protects against major status ailments during strong sunlight.
  • Regenerator Heals for 1/3 max HP upon switching out.

Pokédex entry

It ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it.

Egg Group: Grass Gender: 50% ♂ / 50% ♀ Catch difficulty: hard (30/255) Base friendship: 70/255 Base EXP: 187

Resistances and weaknesses

Type chart →

How much damage Tangrowth takes when it is hit by a move of each type.

Weak to Fire ×2 Ice ×2 Poison ×2 Flying ×2 Bug ×2
Resistant to Water ×½ Electric ×½ Grass ×½ Ground ×½

How it was drawn

2006–2019

The sprites come straight from the games in which Tangrowth appeared — one from each release.

Gen 4 2006
Tangrowth in Diamond / Pearl
Diamond / Pearl
Tangrowth in Platinum
Platinum
Tangrowth in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Tangrowth in Black / White
Black / White
Gen 6 2013
Tangrowth in X / Y
X / Y
Tangrowth in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Tangrowth in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Tangrowth in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Tangrowth — large render in its regular coloring
Pokémon HOME
Tangrowth — large render in its shiny coloring
Pokémon HOME shiny
Tangrowth — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (12)

All Tangrowth cards →

Tangrowth has 12 cards in 11 sets. The oldest of them are shown below.

Offspring can come from 87 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (8)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Galar

Unova

Below are the moves learned by leveling up. The rest (59 via TM/TR, 17 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Absorb Grass Special 20 100% 25
1 Bind Normal Physical 15 85% 20
1 Block Normal Status — — 5
1 Constrict Normal Physical 10 100% 35
1 Growth Normal Status — — 20
6 Stun Spore Grass Status — 75% 30
11 Poison Powder Poison Status — 75% 35
12 Mega Drain Grass Special 40 100% 15
15 Acid Spray Poison Special 40 100% 20
16 Vine Whip Grass Physical 45 100% 25
18 Double Hit Normal Physical 35 90% 10
25 Energy Ball Grass Special 90 100% 10
28 Knock Off Dark Physical 65 100% 20
32 Giga Drain Grass Special 75 100% 10
33 Natural Gift Normal Physical — 100% 15
34 Ancient Power Rock Special 60 100% 5
40 Slam Normal Physical 80 75% 20
43 Sleep Powder Grass Status — 75% 15
44 Tickle Normal Status — 100% 20
48 Power Whip Grass Physical 120 85% 10
49 Wring Out Normal Special — 100% 5
52 Ingrain Grass Status — — 20
52 Sludge Bomb Poison Special 90 100% 10
56 Grassy Terrain Grass Status — — 10