Pokédex · II (Johto)

Sunflora#192

Its greatest asset is Sp. Atk — higher than 86% of species. Weak point: Speed — lower than 93% of species. This is the final form of its line — it does not evolve any further. Defensively it can rely on 5 weaknesses and 4 resistances.

Shiny Sunflora
Regular version
Grass
Height: 0.8 m (2′07″) Weight: 8.5 kg (18.7 lbs)

Base stats

HP
75
61%
Atk
75
47%
Def
55
28%
SpA
105
86%
SpD
85
72%
Spe
30
7%
TOTAL
425
45%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Sp. Atk; weak point: Speed.

A nature can improve this entry further: its boost hits hardest on Sp. Atk, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits specially: its Sp. Atk (105) is 30 points higher than its Attack. So the drop hits a stat the set usually does not use at all.

  • Modest +SpA · −Atk It moves second and nothing will change that, so the whole boost goes into power.
  • Quiet +SpA · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Solar Power raises Sp. Atk by 50% in harsh sunlight, so a nature that raises this stat boosts the base before the multiplier. The condition is not free: the ability takes 1/8 of max HP every turn.
  • Chlorophyll doubles Speed in harsh sunlight. Calculate Speed benchmarks with the ability active — it may change the point of a +Spe or −Spe nature.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 4

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Johto #103 Gold / Silver , Crystal
Johto #104 HeartGold / SoulSilver
Unova #021 Black 2 / White 2
Paldea #032 Scarlet / Violet

Abilities

  • Chlorophyll Doubles Speed during strong sunlight.
  • Solar Power Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
  • Early Bird Makes sleep pass twice as quickly.

Pokédex entry

It converts sun­ light into energy. In the darkness after sunset, it closes its petals and becomes still.

Habitat: Grassland Egg Group: Grass Gender: 50% ♂ / 50% ♀ Catch difficulty: easy (120/255) Base friendship: 70/255 Base EXP: 149

Resistances and weaknesses

Type chart →

How much damage Sunflora takes when it is hit by a move of each type.

Weak to Fire ×2 Ice ×2 Poison ×2 Flying ×2 Bug ×2
Resistant to Water ×½ Electric ×½ Grass ×½ Ground ×½

How it was drawn

1999–2019

The sprites come straight from the games in which Sunflora appeared — one from each release.

Gen 2 1999
Sunflora in Gold
Gold
Sunflora in Silver
Silver
Sunflora in Crystal
Crystal
Gen 3 2002
Sunflora in Ruby / Sapphire
Ruby / Sapphire
Sunflora in Emerald
Emerald
Gen 4 2006
Sunflora in Diamond / Pearl
Diamond / Pearl
Sunflora in Platinum
Platinum
Sunflora in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Sunflora in Black / White
Black / White
Gen 6 2013
Sunflora in X / Y
X / Y
Sunflora in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Sunflora in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Sunflora in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Sunflora — large render in its regular coloring
Pokémon HOME
Sunflora — large render in its shiny coloring
Pokémon HOME shiny
Sunflora — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (5)

All Sunflora cards →

Sunflora has 5 cards in 5 sets. The oldest of them are shown below.

Offspring can come from 87 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (3)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Orre

Unova

Below are the moves learned by leveling up. The rest (53 via TM/TR, 17 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Endeavor Normal Physical — 100% 5
1 Flower Shield Fairy Status — — 10
1 Growth Normal Status — — 20
1 Pound Normal Physical 40 100% 35
1 Seed Bomb Grass Physical 80 100% 15
1 Synthesis Grass Status — — 5
1 Tackle Normal Physical 40 100% 35
4 Ingrain Grass Status — — 20
7 Absorb Grass Special 20 100% 25
7 Grass Whistle Grass Status — 55% 15
10 Mega Drain Grass Special 40 100% 15
13 Leech Seed Grass Status — 90% 10
16 Razor Leaf Grass Physical 55 95% 25
19 Worry Seed Grass Status — 100% 10
22 Giga Drain Grass Special 75 100% 10
25 Bullet Seed Grass Physical 25 100% 30
28 Petal Dance Grass Special 120 100% 10
31 Natural Gift Normal Physical — 100% 15
31 Solar Beam Grass Special 120 100% 10
34 Double Edge Normal Physical 120 100% 15
39 Sunny Day Fire Status — — 5
43 Leaf Storm Grass Special 130 90% 5
50 Petal Blizzard Grass Physical 90 100% 15