Pokédex · VII (Alola)

Hakamo-o#783

Its greatest asset is Defense — higher than 73% of species. Weak point: HP — lower than 73% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 5 weaknesses and 7 resistances. Watch out for the Fairy type — damage from it is quadrupled.

Shiny Hakamo-o
Regular version
Dragon Fighting
Height: 1.2 m (3′11″) Weight: 47.0 kg (103.6 lbs)

Base stats

HP
55
27%
Atk
75
47%
Def
90
73%
SpA
65
49%
SpD
70
51%
Spe
65
47%
TOTAL
420
43%

Last column: what percentage of 1084 species and regional forms have a lower value.

A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (75) is 10 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Adamant +Atk · −SpA The default choice: the boost goes where this species is already strong.
  • Jolly +Spe · −SpA Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 5

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Alola #272 Sun / Moon
Alola #362 Ultra Sun / Ultra Moon
Galar #393 Sword / Shield
Isle of Armor #166 Sword / Shield , Sword/Shield: The Isle of Armor
Kitakami #132 Scarlet / Violet , Scarlet/Violet: The Teal Mask

Abilities

  • Bulletproof Protects against bullet, ball, and bomb-based moves.
  • Soundproof Protects against sound-based moves.
  • Overcoat Protects against damage from weather.

Pokédex entry

It leaps at its prey with a courageous shout. Its scaly punches tear its opponents to shreds.

Egg Group: Dragon Gender: 50% ♂ / 50% ♀ Catch difficulty: hard (45/255) Base friendship: 70/255 Base EXP: 147

Resistances and weaknesses

Type chart →

How much damage Hakamo-o takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Fairy ×4 Ice ×2 Flying ×2 Psychic ×2 Dragon ×2
Resistant to Fire ×½ Water ×½ Electric ×½ Grass ×½ Bug ×½ Rock ×½ Dark ×½

How it was drawn

Sprite taken straight from the game in which Hakamo-o appeared.

Gen 7 2016
Hakamo-o in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Hakamo-o — large render in its regular coloring
Pokémon HOME
Hakamo-o — large render in its shiny coloring
Pokémon HOME shiny
Hakamo-o — small pixel sprite in its regular coloring
Pixel sprite
Hakamo-o — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (4)

All Hakamo-o cards →

Hakamo-o has 4 cards in 4 sets. The oldest of them are shown below.

Offspring can come from 70 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 40 cycles, which is roughly 10,500 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (7)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Galar

Below are the moves learned by leveling up. The rest (69 via TM/TR, 3 via Egg, 14 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Autotomize Steel Status — — 15
1 Bide Normal Physical — — 10
1 Dragon Tail Dragon Physical 60 90% 10
1 Leer Normal Status — 100% 30
1 Protect Normal Status — — 10
1 Tackle Normal Physical 40 100% 35
12 Scary Face Normal Status — 100% 10
16 Headbutt Normal Physical 70 100% 15
20 Work Up Normal Status — — 30
24 Screech Normal Status — 85% 40
28 Iron Defense Steel Status — — 15
32 Dragon Claw Dragon Physical 80 100% 15
38 Noble Roar Normal Status — 100% 30
44 Dragon Dance Dragon Status — — 20
50 Outrage Dragon Physical 120 100% 10
56 Close Combat Fighting Physical 120 100% 5
— Sky Uppercut Fighting Physical 85 90% 15