Everything Klefki can learn, split by learn method: what comes with leveling up, what from a machine and what only from an Egg, from a parent that already knows the move. Order and availability differ between generations — choose a game below to see the moveset exactly as it is there. The same move may appear in two sections at once, because in one game it is learned by leveling up and in another from a machine; the counter 66 counts distinct moves, not rows.
Level up 18 Learned on its own upon reaching a level
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish | Ghost | Physical | 30 | 100% | 15 |
| 4 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 8 | Fairy Wind | Fairy | Special | 40 | 100% | 30 |
| 12 | Torment | Dark | Status | — | 100% | 15 |
| 15 | Spikes | Ground | Status | — | — | 20 |
| 16 | Crafty Shield | Fairy | Status | — | — | 10 |
| 16 | Fairy Lock | Fairy | Status | — | — | 10 |
| 20 | Metal Sound | Steel | Status | — | 85% | 40 |
| 24 | Draining Kiss | Fairy | Special | 50 | 100% | 10 |
| 28 | Recycle | Normal | Status | — | — | 10 |
| 32 | Imprison | Psychic | Status | — | — | 10 |
| 34 | Mirror Shot | Steel | Special | 65 | 85% | 10 |
| 36 | Flash Cannon | Steel | Special | 80 | 100% | 10 |
| 40 | Play Rough | Fairy | Physical | 90 | 90% | 10 |
| 44 | Magic Room | Psychic | Status | — | — | 10 |
| 48 | Foul Play | Dark | Physical | 95 | 100% | 15 |
| 50 | Heal Block | Psychic | Status | — | 100% | 15 |
| 52 | Last Resort | Normal | Physical | 140 | 100% | 5 |
TM/TR 50 Taught with a Technical Machine
The machine number comes from the most recent game in which this Pokémon learns the move — in older games the same machine may have a different number. Choose a game above to see the numbers used in that game.
| Machine | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TM31 | Attract | Normal | Status | — | 100% | 15 |
| TM129 | Calm Mind | Psychic | Status | — | — | 20 |
| TM100 | Confide | Normal | Status | — | — | 20 |
| HM01 | Cut | Normal | Physical | 50 | 95% | 30 |
| TM79 | Dazzling Gleam | Fairy | Special | 80 | 100% | 10 |
| TM32 | Double Team | Normal | Status | — | — | 15 |
| TM37 | Draining Kiss | Fairy | Special | 50 | 100% | 10 |
| TM47 | Endure | Normal | Status | — | — | 10 |
| TM25 | Facade | Normal | Physical | 70 | 100% | 20 |
| TM93 | Flash Cannon | Steel | Special | 80 | 100% | 10 |
| TM62 | Foul Play | Dark | Physical | 95 | 100% | 15 |
| TM21 | Frustration | Normal | Physical | — | 100% | 20 |
| TM152 | Giga Impact | Normal | Physical | 150 | 90% | 5 |
| TM10 | Hidden Power | Normal | Special | 60 | 100% | 15 |
| TM163 | Hyper Beam | Normal | Special | 150 | 90% | 5 |
| TM92 | Imprison | Psychic | Status | — | — | 10 |
| TM104 | Iron Defense | Steel | Status | — | — | 15 |
| TM75 | Light Screen | Psychic | Status | — | — | 30 |
| TM72 | Magic Room | Psychic | Status | — | — | 10 |
| TM223 | Metal Sound | Steel | Status | — | 85% | 40 |
| TM139 | Misty Terrain | Fairy | Status | — | — | 10 |
| TM127 | Play Rough | Fairy | Physical | 90 | 90% | 10 |
| TM07 | Protect | Normal | Status | — | — | 10 |
| TM203 | Psych Up | Normal | Status | — | — | 10 |
| TM120 | Psychic | Psychic | Special | 90 | 100% | 10 |
| TM54 | Psyshock | Psychic | Special | 80 | 100% | 10 |
| TM50 | Rain Dance | Water | Status | — | — | 5 |
| TM74 | Reflect | Psychic | Status | — | — | 20 |
| TM85 | Rest | Psychic | Status | — | — | 5 |
| TM27 | Return | Normal | Physical | — | 100% | 20 |
| TM76 | Round | Normal | Special | 60 | 100% | 15 |
| TM19 | Safeguard | Normal | Status | — | — | 25 |
| TM51 | Sandstorm | Rock | Status | — | — | 10 |
| TM94 | Secret Power | Normal | Physical | 70 | 100% | 20 |
| TM219 | Skitter Smack | Bug | Physical | 70 | 90% | 10 |
| TM70 | Sleep Talk | Normal | Status | — | — | 10 |
| TM24 | Snore | Normal | Special | 50 | 100% | 15 |
| TM90 | Spikes | Ground | Status | — | — | 20 |
| TM170 | Steel Beam | Steel | Special | 140 | 95% | 5 |
| TM41 | Stored Power | Psychic | Special | 20 | 100% | 10 |
| TM103 | Substitute | Normal | Status | — | — | 10 |
| TM49 | Sunny Day | Fire | Status | — | — | 5 |
| TM87 | Swagger | Normal | Status | — | 85% | 15 |
| TM32 | Swift | Normal | Special | 60 | — | 20 |
| TM171 | Tera Blast | Normal | Special | 80 | 100% | 10 |
| TM18 | Thief | Dark | Physical | 60 | 100% | 25 |
| TM82 | Thunder Wave | Electric | Status | — | 90% | 20 |
| TM41 | Torment | Dark | Status | — | 100% | 15 |
| TM06 | Toxic | Poison | Status | — | 90% | 10 |
| TM161 | Trick Room | Psychic | Status | — | — | 5 |
Egg 5 Inherited from a parent through breeding
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Iron Defense | Steel | Status | — | — | 15 |
| Lock On | Normal | Status | — | — | 5 |
| Magnet Rise | Electric | Status | — | — | 10 |
| Switcheroo | Dark | Status | — | 100% | 10 |
| Thief | Dark | Physical | 60 | 100% | 25 |
Tutor 11 Taught by a move tutor in the game
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Covet | Normal | Physical | 60 | 100% | 25 |
| Defog | Status | — | — | 15 | |
| Foul Play | Dark | Physical | 95 | 100% | 15 |
| Iron Defense | Steel | Status | — | — | 15 |
| Last Resort | Normal | Physical | 140 | 100% | 5 |
| Magic Coat | Psychic | Status | — | — | 15 |
| Magic Room | Psychic | Status | — | — | 10 |
| Magnet Rise | Electric | Status | — | — | 10 |
| Recycle | Normal | Status | — | — | 10 |
| Snore | Normal | Special | 50 | 100% | 15 |
| Steel Beam | Steel | Special | 140 | 95% | 5 |
Training 44 Trained in Pokémon Champions
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Calm Mind | Psychic | Status | — | — | 20 |
| Dazzling Gleam | Fairy | Special | 80 | 100% | 10 |
| Draining Kiss | Fairy | Special | 50 | 100% | 10 |
| Endure | Normal | Status | — | — | 10 |
| Facade | Normal | Physical | 70 | 100% | 20 |
| Fairy Lock | Fairy | Status | — | — | 10 |
| Flash Cannon | Steel | Special | 80 | 100% | 10 |
| Foul Play | Dark | Physical | 95 | 100% | 15 |
| Future Sight | Psychic | Special | 120 | 100% | 10 |
| Giga Impact | Normal | Physical | 150 | 90% | 5 |
| Hyper Beam | Normal | Special | 150 | 90% | 5 |
| Imprison | Psychic | Status | — | — | 10 |
| Iron Defense | Steel | Status | — | — | 15 |
| Last Resort | Normal | Physical | 140 | 100% | 5 |
| Light Screen | Psychic | Status | — | — | 30 |
| Magic Room | Psychic | Status | — | — | 10 |
| Magnet Rise | Electric | Status | — | — | 10 |
| Metal Sound | Steel | Status | — | 85% | 40 |
| Misty Terrain | Fairy | Status | — | — | 10 |
| Play Rough | Fairy | Physical | 90 | 90% | 10 |
| Protect | Normal | Status | — | — | 10 |
| Psych Up | Normal | Status | — | — | 10 |
| Psychic | Psychic | Special | 90 | 100% | 10 |
| Psyshock | Psychic | Special | 80 | 100% | 10 |
| Rain Dance | Water | Status | — | — | 5 |
| Recycle | Normal | Status | — | — | 10 |
| Reflect | Psychic | Status | — | — | 20 |
| Rest | Psychic | Status | — | — | 5 |
| Round | Normal | Special | 60 | 100% | 15 |
| Safeguard | Normal | Status | — | — | 25 |
| Sandstorm | Rock | Status | — | — | 10 |
| Skitter Smack | Bug | Physical | 70 | 90% | 10 |
| Sleep Talk | Normal | Status | — | — | 10 |
| Snore | Normal | Special | 50 | 100% | 15 |
| Spikes | Ground | Status | — | — | 20 |
| Steel Beam | Steel | Special | 140 | 95% | 5 |
| Stored Power | Psychic | Special | 20 | 100% | 10 |
| Substitute | Normal | Status | — | — | 10 |
| Sunny Day | Fire | Status | — | — | 5 |
| Switcheroo | Dark | Status | — | 100% | 10 |
| Thief | Dark | Physical | 60 | 100% | 25 |
| Thunder Wave | Electric | Status | — | 90% | 20 |
| Torment | Dark | Status | — | 100% | 15 |
| Trick Room | Psychic | Status | — | — | 5 |