Its strongest point is Defense — higher than 90% of species. On the other hand, HP — lower than 66% of species. This is the final form of its line — it does not evolve any further. In defense it has 3 weaknesses, 10 resistances and 1 full immunity at its disposal. Poison-type moves do nothing to it at all.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Defense.
A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits physically: its Attack (100) is 30 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.
- Jolly +Spe · −SpA Its Speed is higher than 74% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
- Adamant +Atk · −SpA If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 3
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Unova | #107 | Black / White |
|---|---|---|
| Unova | #132 | Black 2 / White 2 |
| Galar | #115 | Sword / Shield |
Abilities
- Plus Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
- Minus Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
- Clear Body Prevents stats from being lowered by other Pokémon.
Pokédex entry
The gear with the red core is rotated at high speed for a rapid energy charge.
Resistances and weaknesses
Type chart →How much damage Klinklang takes when it is hit by a move of each type.
How it was drawn
2010–2016The sprites come straight from the games in which Klinklang appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (6)
All Klinklang cards →Klinklang has 6 cards in 6 sets. The oldest of them are shown below.
Breeding
All Egg Groups →This species is genderless, so its only possible partner is Ditto.
The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (9)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Galar
Unova
Moves (60)
Full move list →Below are the moves learned by leveling up. The rest (36 via TM/TR, 16 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Bind | Normal | Physical | 15 | 85% | 20 |
| 1 | Charge | Electric | Status | — | — | 20 |
| 1 | Gear Up | Steel | Status | — | — | 20 |
| 1 | Magnetic Flux | Electric | Status | — | — | 20 |
| 1 | Thunder Shock | Electric | Special | 40 | 100% | 30 |
| 1 | Vice Grip | Normal | Physical | 55 | 100% | 30 |
| 12 | Charge Beam | Electric | Special | 50 | 90% | 10 |
| 16 | Metal Sound | Steel | Status | — | 85% | 40 |
| 20 | Autotomize | Steel | Status | — | — | 15 |
| 24 | Discharge | Electric | Special | 80 | 100% | 15 |
| 28 | Screech | Normal | Status | — | 85% | 40 |
| 32 | Gear Grind | Steel | Physical | 50 | 85% | 15 |
| 36 | Lock On | Normal | Status | — | — | 5 |
| 36 | Mirror Shot | Steel | Special | 65 | 85% | 10 |
| 42 | Shift Gear | Steel | Status | — | — | 10 |
| 48 | Zap Cannon | Electric | Special | 120 | 50% | 5 |
| 56 | Hyper Beam | Normal | Special | 150 | 90% | 5 |
| 64 | Electric Terrain | Electric | Status | — | — | 10 |