Everything Blitzle can learn, split by learn method: what comes with leveling up, what from a machine and what only from an Egg, from a parent that already knows the move. Order and availability differ between generations — choose a game below to see the moveset exactly as it is there. The same move may appear in two sections at once, because in one game it is learned by leveling up and in another from a machine; the counter 65 counts distinct moves, not rows.
Level up 13 Learned on its own upon reaching a level
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Quick Attack | Normal | Physical | 40 | 100% | 30 |
| 4 | Tail Whip | Normal | Status | — | 100% | 30 |
| 8 | Charge | Electric | Status | — | — | 20 |
| 11 | Shock Wave | Electric | Special | 60 | — | 20 |
| 15 | Thunder Wave | Electric | Status | — | 90% | 20 |
| 18 | Flame Charge | Fire | Physical | 50 | 100% | 20 |
| 22 | Pursuit | Dark | Physical | 40 | 100% | 20 |
| 22 | Spark | Electric | Physical | 65 | 100% | 20 |
| 25 | Stomp | Normal | Physical | 65 | 100% | 20 |
| 29 | Discharge | Electric | Special | 80 | 100% | 15 |
| 33 | Agility | Psychic | Status | — | — | 30 |
| 35 | Wild Charge | Electric | Physical | 90 | 100% | 15 |
| 40 | Thrash | Normal | Physical | 120 | 100% | 10 |
TM/TR 46 Taught with a Technical Machine
The machine number comes from the most recent game in which this Pokémon learns the move — in older games the same machine may have a different number. Choose a game above to see the numbers used in that game.
| Machine | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TM04 | Agility | Psychic | Status | — | — | 30 |
| TM45 | Attract | Normal | Status | — | 100% | 15 |
| TM132 | Baton Pass | Normal | Status | — | — | 40 |
| TM66 | Body Slam | Normal | Physical | 85 | 100% | 15 |
| TM173 | Charge | Electric | Status | — | — | 20 |
| TM23 | Charge Beam | Electric | Special | 50 | 90% | 10 |
| TM100 | Confide | Normal | Status | — | — | 20 |
| TM204 | Double Edge | Normal | Physical | 120 | 100% | 15 |
| TM32 | Double Team | Normal | Status | — | — | 15 |
| TM96 | Eerie Impulse | Electric | Status | — | 100% | 15 |
| TM136 | Electric Terrain | Electric | Status | — | — | 10 |
| TM72 | Electro Ball | Electric | Special | — | 100% | 10 |
| TM211 | Electroweb | Electric | Special | 55 | 95% | 15 |
| TM205 | Endeavor | Normal | Physical | — | 100% | 5 |
| TM47 | Endure | Normal | Status | — | — | 10 |
| TM25 | Facade | Normal | Physical | 70 | 100% | 20 |
| TM38 | Flame Charge | Fire | Physical | 50 | 100% | 20 |
| TM70 | Flash | Normal | Status | — | 100% | 20 |
| TM21 | Frustration | Normal | Physical | — | 100% | 20 |
| TM130 | Helping Hand | Normal | Status | — | — | 20 |
| TM10 | Hidden Power | Normal | Special | 60 | 100% | 15 |
| TM75 | Light Screen | Psychic | Status | — | — | 30 |
| TM12 | Low Kick | Fighting | Physical | — | 100% | 20 |
| TM07 | Protect | Normal | Status | — | — | 10 |
| TM50 | Rain Dance | Water | Status | — | — | 5 |
| TM85 | Rest | Psychic | Status | — | — | 5 |
| TM27 | Return | Normal | Physical | — | 100% | 20 |
| TM48 | Round | Normal | Special | 60 | 100% | 15 |
| TM94 | Secret Power | Normal | Physical | 70 | 100% | 20 |
| TM70 | Sleep Talk | Normal | Status | — | — | 10 |
| TM53 | Smart Strike | Steel | Physical | 70 | — | 10 |
| TM103 | Substitute | Normal | Status | — | — | 10 |
| TM49 | Sunny Day | Fire | Status | — | — | 5 |
| TM210 | Supercell Slam | Electric | Physical | 100 | 95% | 15 |
| TM87 | Swagger | Normal | Status | — | 85% | 15 |
| TM32 | Swift | Normal | Special | 60 | — | 20 |
| TM01 | Take Down | Normal | Physical | 90 | 85% | 20 |
| TM171 | Tera Blast | Normal | Special | 80 | 100% | 10 |
| TM166 | Thunder | Electric | Special | 110 | 70% | 10 |
| TM82 | Thunder Wave | Electric | Status | — | 90% | 20 |
| TM126 | Thunderbolt | Electric | Special | 90 | 100% | 15 |
| TM06 | Toxic | Poison | Status | — | 90% | 10 |
| TM20 | Trailblaze | Grass | Physical | 50 | 100% | 20 |
| TM191 | Uproar | Normal | Special | 90 | 100% | 10 |
| TM48 | Volt Switch | Electric | Special | 70 | 100% | 20 |
| TM147 | Wild Charge | Electric | Physical | 90 | 100% | 15 |
Egg 11 Inherited from a parent through breeding
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Double Edge | Normal | Physical | 120 | 100% | 15 |
| Double Kick | Fighting | Physical | 30 | 100% | 30 |
| Endure | Normal | Status | — | — | 10 |
| Feint | Normal | Physical | 30 | 100% | 10 |
| Me First | Normal | Status | — | — | 20 |
| Rage | Normal | Physical | 20 | 100% | 20 |
| Sand Attack | Ground | Status | — | 100% | 15 |
| Screech | Normal | Status | — | 85% | 40 |
| Shock Wave | Electric | Special | 60 | — | 20 |
| Snatch | Dark | Status | — | — | 10 |
| Take Down | Normal | Physical | 90 | 85% | 20 |
Tutor 8 Taught by a move tutor in the game
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Bounce | Physical | 85 | 85% | 5 | |
| Low Kick | Fighting | Physical | — | 100% | 20 |
| Magnet Rise | Electric | Status | — | — | 10 |
| Shock Wave | Electric | Special | 60 | — | 20 |
| Signal Beam | Bug | Special | 75 | 100% | 15 |
| Sleep Talk | Normal | Status | — | — | 10 |
| Snatch | Dark | Status | — | — | 10 |
| Snore | Normal | Special | 50 | 100% | 15 |