Compared with other species it looks modest; its best stat is HP. Weak point: Speed — lower than 89% of species. Its stat total lands at the tail end — below 95% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 1 weakness and 1 full immunity. Ghost-type moves do nothing to it at all. Very easy to catch, often with the first Poké Ball.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Sp. Atk.
A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits physically: its Attack (45) is 10 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.
- Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
- Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 4
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Sinnoh | #013 | Diamond / Pearl , Platinum , Brilliant Diamond / Shining Pearl |
|---|---|---|
| Pokémon Conquest | #029 | — |
| Kalos | #038 | X / Y |
| Hisui | #010 | Legends: Arceus |
Abilities
- Simple Doubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages.
- Unaware Ignores other Pokémon's stat modifiers for damage and accuracy calculation.
- Moody Raises a random stat two stages and lowers another one stage after each turn.
Pokédex entry
With nerves of steel, nothing can perturb it. It is more agile and active than it appears.
Resistances and weaknesses
Type chart →How much damage Bidoof takes when it is hit by a move of each type.
How it was drawn
2006–2019The sprites come straight from the games in which Bidoof appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
LEGO sets (1)
All LEGO sets →Bidoof has its own LEGO set — it is not part of any game but a separate product line that launched in 2026.
TCG cards (10)
All Bidoof cards →Bidoof has 10 cards in 9 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 362 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 15 cycles, which is roughly 4,100 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (39)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Johto
Kalos
Kanto
Sinnoh
Moves (71)
Full move list →Below are the moves learned by leveling up. The rest (41 via TM/TR, 13 via Egg, 16 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Growl | Normal | Status | — | 100% | 40 |
| 1 | Rollout | Rock | Physical | 30 | 90% | 20 |
| 5 | Defense Curl | Normal | Status | — | — | 40 |
| 5 | Tackle | Normal | Physical | 40 | 100% | 35 |
| 10 | Bite | Dark | Physical | 60 | 100% | 25 |
| 13 | Headbutt | Normal | Physical | 70 | 100% | 15 |
| 16 | Rest | Psychic | Status | — | — | 5 |
| 17 | Hyper Fang | Normal | Physical | 80 | 90% | 15 |
| 17 | Taunt | Dark | Status | — | 100% | 20 |
| 21 | Yawn | Normal | Status | — | — | 10 |
| 23 | Crunch | Dark | Physical | 80 | 100% | 15 |
| 29 | Take Down | Normal | Physical | 90 | 85% | 20 |
| 31 | Swords Dance | Normal | Status | — | — | 20 |
| 33 | Super Fang | Normal | Physical | — | 90% | 10 |
| 40 | Double Edge | Normal | Physical | 120 | 100% | 15 |
| 41 | Amnesia | Psychic | Status | — | — | 20 |
| 45 | Superpower | Fighting | Physical | 120 | 100% | 5 |
| 49 | Curse | Ghost | Status | — | — | 10 |