Pokédex · III (Hoenn)

Taillow#276

Its greatest asset is Speed — higher than 70% of species. Weak point: Sp. Def — lower than 98% of species. Its stat total lands at the tail end — below 92% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 3 weaknesses, 2 resistances and 2 full immunities. Ground and Ghost-type moves do nothing to it at all. Very easy to catch, often with the first Poké Ball.

Shiny Taillow
Regular version
Normal Flying
Height: 0.3 m (1′00″) Weight: 2.3 kg (5.1 lbs)

Base stats

HP
40
7%
Atk
55
22%
Def
30
2%
SpA
30
4%
SpD
30
2%
Spe
85
70%
TOTAL
270
8%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Sp. Def.

A nature can improve this entry further: its boost hits hardest on Speed, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (55) is 25 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Jolly +Spe · −SpA Its Speed is higher than 70% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
  • Adamant +Atk · −SpA If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
  • Guts raises Attack by 50% when the Pokémon has a status condition, so a nature that raises Attack scales with this ability. Without a status condition there is no extra multiplier.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 2

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Hoenn #025 Ruby / Sapphire , Emerald , Omega Ruby / Alpha Sapphire
Kalos #019 X / Y

Abilities

  • Guts Increases Attack to 1.5× with a major status ailment.
  • Scrappy Lets the Pokémon's normal and fighting moves hit ghost Pokémon.

Pokédex entry

TAILLOW courageously stands its ground against foes, however strong they may be. This gutsy POKéMON will remain defiant even after a loss. On the other hand, it cries loudly if it becomes hungry.

Habitat: Grassland Egg Group: Flying Gender: 50% ♂ / 50% ♀ Catch difficulty: very easy (200/255) Base friendship: 70/255 Base EXP: 54

Resistances and weaknesses

Type chart →

How much damage Taillow takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Electric ×2 Ice ×2 Rock ×2
Resistant to Grass ×½ Bug ×½
Immune to Ground ×0 Ghost ×0

How it was drawn

2002–2019

The sprites come straight from the games in which Taillow appeared — one from each release.

Gen 3 2002
Taillow in Ruby / Sapphire
Ruby / Sapphire
Taillow in Emerald
Emerald
Gen 4 2006
Taillow in Diamond / Pearl
Diamond / Pearl
Taillow in Platinum
Platinum
Taillow in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Taillow in Black / White
Black / White
Gen 6 2013
Taillow in X / Y
X / Y
Taillow in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Taillow in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Taillow in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Taillow — large render in its regular coloring
Pokémon HOME
Taillow — large render in its shiny coloring
Pokémon HOME shiny
Taillow — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (12)

All Taillow cards →

Taillow has 12 cards in 12 sets. The oldest of them are shown below.

Offspring can come from 72 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 15 cycles, which is roughly 4,100 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (6)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Hoenn

Johto

Kalos

Below are the moves learned by leveling up. The rest (30 via TM/TR, 13 via Egg, 19 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Growl Normal Status — 100% 40
1 Peck Flying Physical 35 100% 35
5 Focus Energy Normal Status — — 30
9 Quick Attack Normal Physical 40 100% 30
13 Wing Attack Flying Physical 60 100% 35
17 Double Team Normal Status — — 15
21 Aerial Ace Flying Physical 60 — 20
25 Quick Guard Fighting Status — — 15
29 Agility Psychic Status — — 30
33 Air Slash Flying Special 75 95% 15
37 Endeavor Normal Physical — 100% 5
41 Brave Bird Flying Physical 120 100% 15
45 Reversal Fighting Physical — 100% 15