Everything Pikachu (Phd) can learn, split by learn method: what comes with leveling up, what from a machine and what only from an Egg, from a parent that already knows the move. Order and availability differ between generations — choose a game below to see the moveset exactly as it is there. The same move may appear in two sections at once, because in one game it is learned by leveling up and in another from a machine; the counter 55 counts distinct moves, not rows.
Level up 18 Learned on its own upon reaching a level
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Tail Whip | Normal | Status | — | 100% | 30 |
| 1 | Thunder Shock | Electric | Special | 40 | 100% | 30 |
| 5 | Growl | Normal | Status | — | 100% | 40 |
| 7 | Play Nice | Normal | Status | — | — | 20 |
| 10 | Quick Attack | Normal | Physical | 40 | 100% | 30 |
| 13 | Electro Ball | Electric | Special | — | 100% | 10 |
| 18 | Thunder Wave | Electric | Status | — | 90% | 20 |
| 21 | Feint | Normal | Physical | 30 | 100% | 10 |
| 23 | Double Team | Normal | Status | — | — | 15 |
| 26 | Spark | Electric | Physical | 65 | 100% | 20 |
| 29 | Nuzzle | Electric | Physical | 20 | 100% | 20 |
| 34 | Discharge | Electric | Special | 80 | 100% | 15 |
| 37 | Slam | Normal | Physical | 80 | 75% | 20 |
| 42 | Thunderbolt | Electric | Special | 90 | 100% | 15 |
| 45 | Agility | Psychic | Status | — | — | 30 |
| 50 | Wild Charge | Electric | Physical | 90 | 100% | 15 |
| 53 | Light Screen | Psychic | Status | — | — | 30 |
| 58 | Thunder | Electric | Special | 110 | 70% | 10 |
TM/TR 31 Taught with a Technical Machine
The machine number comes from the most recent game in which this Pokémon learns the move — in older games the same machine may have a different number. Choose a game above to see the numbers used in that game.
| Machine | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TM45 | Attract | Normal | Status | — | 100% | 15 |
| TM31 | Brick Break | Fighting | Physical | 75 | 100% | 15 |
| TM57 | Charge Beam | Electric | Special | 50 | 90% | 10 |
| TM100 | Confide | Normal | Status | — | — | 20 |
| TM28 | Dig | Ground | Physical | 80 | 100% | 10 |
| TM32 | Double Team | Normal | Status | — | — | 15 |
| TM49 | Echoed Voice | Normal | Special | 40 | 100% | 15 |
| TM42 | Facade | Normal | Physical | 70 | 100% | 20 |
| TM70 | Flash | Normal | Status | — | 100% | 20 |
| TM56 | Fling | Dark | Physical | — | 100% | 10 |
| TM21 | Frustration | Normal | Physical | — | 100% | 20 |
| TM86 | Grass Knot | Grass | Special | — | 100% | 20 |
| TM10 | Hidden Power | Normal | Special | 60 | 100% | 15 |
| TM16 | Light Screen | Psychic | Status | — | — | 30 |
| TM17 | Protect | Normal | Status | — | — | 10 |
| TM18 | Rain Dance | Water | Status | — | — | 5 |
| TM44 | Rest | Psychic | Status | — | — | 5 |
| TM27 | Return | Normal | Physical | — | 100% | 20 |
| HM06 | Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| TM48 | Round | Normal | Special | 60 | 100% | 15 |
| TM94 | Secret Power | Normal | Physical | 70 | 100% | 20 |
| TM88 | Sleep Talk | Normal | Status | — | — | 10 |
| HM04 | Strength | Normal | Physical | 80 | 100% | 15 |
| TM90 | Substitute | Normal | Status | — | — | 10 |
| TM87 | Swagger | Normal | Status | — | 85% | 15 |
| TM25 | Thunder | Electric | Special | 110 | 70% | 10 |
| TM73 | Thunder Wave | Electric | Status | — | 90% | 20 |
| TM24 | Thunderbolt | Electric | Special | 90 | 100% | 15 |
| TM06 | Toxic | Poison | Status | — | 90% | 10 |
| TM72 | Volt Switch | Electric | Special | 70 | 100% | 20 |
| TM93 | Wild Charge | Electric | Physical | 90 | 100% | 15 |
Tutor 11 Taught by a move tutor in the game
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Covet | Normal | Physical | 60 | 100% | 25 |
| Electroweb | Electric | Special | 55 | 95% | 15 |
| Focus Punch | Fighting | Physical | 150 | 100% | 20 |
| Helping Hand | Normal | Status | — | — | 20 |
| Iron Tail | Steel | Physical | 100 | 75% | 15 |
| Knock Off | Dark | Physical | 65 | 100% | 20 |
| Magnet Rise | Electric | Status | — | — | 10 |
| Shock Wave | Electric | Special | 60 | — | 20 |
| Signal Beam | Bug | Special | 75 | 100% | 15 |
| Snore | Normal | Special | 50 | 100% | 15 |
| Thunder Punch | Electric | Physical | 75 | 100% | 15 |
Form change 1 Available after a form change
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Electric Terrain | Electric | Status | — | — | 10 |