Pokédex · VII (Alola)

Jangmo-o#782

Among other species it looks pale; its highest stat is Defense. Its weakest point is Speed — lower than 77% of species. Taken together these numbers say little in its favor: below 86% of the Pokédex. This is not the final form yet — it evolves twice more, so the numbers above describe this stage, not what it will end up as. On defense it has 3 weaknesses and 4 resistances.

Shiny Jangmo-o
Regular version
Dragon
Height: 0.6 m (2′00″) Weight: 29.7 kg (65.5 lbs)

Base stats

HP
45
14%
Atk
55
22%
Def
65
42%
SpA
45
21%
SpD
45
15%
Spe
45
23%
TOTAL
300
14%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: HP.

A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (55) is 10 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
  • Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 5

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Alola #271 Sun / Moon
Alola #361 Ultra Sun / Ultra Moon
Galar #392 Sword / Shield
Isle of Armor #165 Sword / Shield , Sword/Shield: The Isle of Armor
Kitakami #131 Scarlet / Violet , Scarlet/Violet: The Teal Mask

Abilities

  • Bulletproof Protects against bullet, ball, and bomb-based moves.
  • Soundproof Protects against sound-based moves.
  • Overcoat Protects against damage from weather.

Pokédex entry

It expresses its feelings by smacking its scales. Metallic sounds echo through the tall mountains where Jangmo-o lives.

Egg Group: Dragon Gender: 50% ♂ / 50% ♀ Catch difficulty: hard (45/255) Base friendship: 70/255 Base EXP: 60

Resistances and weaknesses

Type chart →

How much damage Jangmo-o takes when it is hit by a move of each type.

Weak to Ice ×2 Dragon ×2 Fairy ×2
Resistant to Fire ×½ Water ×½ Electric ×½ Grass ×½

How it was drawn

Sprite taken straight from the game in which Jangmo-o appeared.

Gen 7 2016
Jangmo-o in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Jangmo-o — large render in its regular coloring
Pokémon HOME
Jangmo-o — large render in its shiny coloring
Pokémon HOME shiny
Jangmo-o — small pixel sprite in its regular coloring
Pixel sprite
Jangmo-o — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (5)

All Jangmo-o cards →

Jangmo-o has 5 cards in 4 sets. The oldest of them are shown below.

Offspring can come from 70 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 40 cycles, which is roughly 10,500 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (10)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Galar

Below are the moves learned by leveling up. The rest (57 via TM/TR, 4 via Egg, 12 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Leer Normal Status — 100% 30
1 Tackle Normal Physical 40 100% 35
4 Protect Normal Status — — 10
8 Dragon Tail Dragon Physical 60 90% 10
9 Bide Normal Physical — — 10
12 Scary Face Normal Status — 100% 10
16 Headbutt Normal Physical 70 100% 15
20 Work Up Normal Status — — 30
24 Screech Normal Status — 85% 40
28 Iron Defense Steel Status — — 15
32 Dragon Claw Dragon Physical 80 100% 15
36 Noble Roar Normal Status — 100% 30
40 Dragon Dance Dragon Status — — 20
44 Outrage Dragon Physical 120 100% 10