Pokédex · III (Hoenn)

Clamperl#366

Its greatest asset is Defense — higher than 68% of species. Weak point: Speed — lower than 89% of species. This is not the final form yet — it evolves once more, and the line branches into 2 mutually exclusive forms, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 2 weaknesses and 4 resistances. Very easy to catch, often with the first Poké Ball.

Shiny Clamperl
Regular version
Water
Height: 0.4 m (1′04″) Weight: 52.5 kg (115.7 lbs)

Base stats

HP
35
3%
Atk
64
34%
Def
85
68%
SpA
74
60%
SpD
55
29%
Spe
32
11%
TOTAL
345
30%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: HP.

A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits specially: its Sp. Atk (74) is 10 points higher than its Attack. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Modest +SpA · −Atk It moves second and nothing will change that, so the whole boost goes into power.
  • Quiet +SpA · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 4

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Hoenn #176 Ruby / Sapphire , Emerald
Hoenn #185 Omega Ruby / Alpha Sapphire
Kalos #141 X / Y
Alola #140 Ultra Sun / Ultra Moon

Abilities

  • Shell Armor Protects against critical hits.
  • Rattled Raises Speed one stage upon being hit by a dark, ghost, or bug move.

Pokédex entry

CLAMPERL’s sturdy shell is not only good for protection - it is also used for clamping and catching prey. A fully grown CLAMPERL’s shell will be scored with nicks and scratches all over.

Habitat: Sea Egg Group: Water 1 Gender: 50% ♂ / 50% ♀ Catch difficulty: very easy (255/255) Base friendship: 70/255 Base EXP: 69

Resistances and weaknesses

Type chart →

How much damage Clamperl takes when it is hit by a move of each type.

Weak to Electric ×2 Grass ×2
Resistant to Fire ×½ Water ×½ Ice ×½ Steel ×½

How it was drawn

2002–2019

The sprites come straight from the games in which Clamperl appeared — one from each release.

Gen 3 2002
Clamperl in Ruby / Sapphire
Ruby / Sapphire
Clamperl in Emerald
Emerald
Gen 4 2006
Clamperl in Diamond / Pearl
Diamond / Pearl
Clamperl in Platinum
Platinum
Clamperl in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Clamperl in Black / White
Black / White
Gen 6 2013
Clamperl in X / Y
X / Y
Clamperl in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Clamperl in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Clamperl in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Clamperl — large render in its regular coloring
Pokémon HOME
Clamperl — large render in its shiny coloring
Pokémon HOME shiny
Clamperl — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (5)

All Clamperl cards →

Clamperl has 5 cards in 5 sets. The oldest of them are shown below.

Offspring can come from 111 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (10)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Alola

Hoenn

Kalos

Kanto

Sinnoh

Unova

Below are the moves learned by leveling up. The rest (29 via TM/TR, 11 via Egg, 12 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Clamp Water Physical 35 85% 15
1 Iron Defense Steel Status — — 15
1 Water Gun Water Special 40 100% 25
1 Whirlpool Water Special 35 85% 15
50 Shell Smash Normal Status — — 15