Pokédex · III (Hoenn)

Mudkip#258

Compared with other species it looks modest; its best stat is Attack. Weak point: Speed — lower than 83% of species. This is not the final form yet — it evolves twice more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 2 weaknesses and 4 resistances.

Mudkip
Shiny version
Water
Height: 0.4 m (1′04″) Weight: 7.6 kg (16.8 lbs)

Base stats

HP
50
19%
Atk
70
41%
Def
50
21%
SpA
50
26%
SpD
50
21%
Spe
40
17%
TOTAL
310
20%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Speed.

A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (70) is 20 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
  • Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 3

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Hoenn #007 Ruby / Sapphire , Emerald , Omega Ruby / Alpha Sapphire
Blueberry Academy #188 Scarlet / Violet , Scarlet/Violet: The Indigo Disk
Hyperspace #045 Legends: Z-A , Legends: Z-A: Mega Dimension

Abilities

  • Torrent Strengthens water moves to inflict 1.5× damage at 1/3 max HP or less.
  • Damp Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.

Pokédex entry

The fin on MUDKIP’s head acts as highly sensitive radar. Using this fin to sense movements of water and air, this POKéMON can determine what is taking place around it without using its eyes.

Habitat: Water's Edge Egg Group: Monster Egg Group: Water 1 Gender: 87.5% ♂ / 12.5% ♀ Catch difficulty: hard (45/255) Base friendship: 70/255 Base EXP: 62

Resistances and weaknesses

Type chart →

How much damage Mudkip takes when it is hit by a move of each type.

Weak to Electric ×2 Grass ×2
Resistant to Fire ×½ Water ×½ Ice ×½ Steel ×½

How it was drawn

2002–2019

The sprites come straight from the games in which Mudkip appeared — one from each release.

Gen 3 2002
Mudkip in Ruby / Sapphire
Ruby / Sapphire
Mudkip in Emerald
Emerald
Gen 4 2006
Mudkip in Diamond / Pearl
Diamond / Pearl
Mudkip in Platinum
Platinum
Mudkip in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Mudkip in Black / White
Black / White
Gen 6 2013
Mudkip in X / Y
X / Y
Mudkip in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Mudkip in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Mudkip in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Mudkip — large render in its regular coloring
Pokémon HOME
Mudkip — large render in its shiny coloring
Pokémon HOME shiny
Mudkip — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (17)

All Mudkip cards →

Mudkip has 17 cards in 12 sets. The oldest of them are shown below.

Offspring can come from 177 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (2)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Hoenn

Kanto

Below are the moves learned by leveling up. The rest (60 via TM/TR, 18 via Egg, 24 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Growl Normal Status — 100% 40
1 Tackle Normal Physical 40 100% 35
3 Water Gun Water Special 40 100% 25
6 Rock Smash Fighting Physical 40 100% 15
9 Mud Slap Ground Special 20 100% 10
9 Rock Throw Rock Physical 50 90% 15
12 Foresight Normal Status — — 40
12 Protect Normal Status — — 10
15 Supersonic Normal Status — 55% 20
17 Bide Normal Physical — — 10
18 Water Pulse Water Special 60 100% 20
20 Mud Sport Ground Status — — 15
21 Rock Slide Rock Physical 75 90% 10
24 Take Down Normal Physical 90 85% 20
27 Amnesia Psychic Status — — 20
30 Surf Water Special 90 100% 15
33 Screech Normal Status — 85% 40
33 Whirlpool Water Special 35 85% 15
36 Endeavor Normal Physical — 100% 5
39 Hydro Pump Water Special 110 80% 5