Its greatest asset is Speed — among the highest in the entire Pokédex. Its stat total puts it at the very top: more than 94% of species fall behind. It does not evolve: it does not come from anything and does not change into anything. Defensively it can rely on 1 weakness and 3 resistances. This is a Mythical Pokémon — it does not appear in normal gameplay; it was handed out at events and through distributions. Very hard to catch — bring plenty of Poké Balls and something that puts it to sleep or paralyzes it.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Speed.
A nature can improve this entry further: its boost hits hardest on Speed, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits physically: its Attack (112) is 10 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.
- Jolly +Spe · −SpA Its Speed is higher than 99% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
- Adamant +Atk · −SpA If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 2
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Alola | #403 | Ultra Sun / Ultra Moon |
|---|---|---|
| Hyperspace | #132 | Legends: Z-A , Legends: Z-A: Mega Dimension |
Abilities
- Volt Absorb Absorbs electric moves, healing for 1/4 max HP.
Pokédex entry
It electrifies its claws and tears its opponents apart with them. Even if they dodge its attack, they’ll be electrocuted by the flying sparks.
Resistances and weaknesses
Type chart →How much damage Zeraora takes when it is hit by a move of each type.
How it was drawn
Sprite taken straight from the game in which Zeraora appeared.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (8)
All Zeraora cards →Zeraora has 8 cards in 4 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Zeraora does not breed. You cannot get an Egg from it — this is how the games treat almost all Legendary and Mythical species.
Moves (83)
Full move list →Below are the moves learned by leveling up. The rest (62 via TM/TR, 20 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Fake Out | Normal | Physical | 40 | 100% | 10 |
| 1 | Power Up Punch | Fighting | Physical | 40 | 100% | 20 |
| 1 | Quick Attack | Normal | Physical | 40 | 100% | 30 |
| 1 | Scratch | Normal | Physical | 40 | 100% | 35 |
| 1 | Snarl | Dark | Special | 55 | 95% | 15 |
| 1 | Spark | Electric | Physical | 65 | 100% | 20 |
| 8 | Fury Swipes | Normal | Physical | 18 | 80% | 15 |
| 16 | Quick Guard | Fighting | Status | — | — | 15 |
| 24 | Slash | Normal | Physical | 70 | 100% | 20 |
| 32 | Volt Switch | Electric | Special | 70 | 100% | 20 |
| 40 | Charge | Electric | Status | — | — | 20 |
| 48 | Thunder Punch | Electric | Physical | 75 | 100% | 15 |
| 56 | Hone Claws | Dark | Status | — | — | 15 |
| 64 | Discharge | Electric | Special | 80 | 100% | 15 |
| 72 | Wild Charge | Electric | Physical | 90 | 100% | 15 |
| 80 | Agility | Psychic | Status | — | — | 30 |
| 88 | Plasma Fists | Electric | Physical | 100 | 100% | 15 |
| 96 | Close Combat | Fighting | Physical | 120 | 100% | 5 |