Pokédex · V (Unova)

Darmanitan#555

Its greatest asset is Attack — higher than 98% of species. Weak point: Sp. Atk — lower than 96% of species. This is the final form of its line — it does not evolve any further. Defensively it can rely on 3 weaknesses and 6 resistances.

Shiny Darmanitan
Regular version
Fire
Height: 1.3 m (4′03″) Weight: 92.9 kg (204.8 lbs)

Base stats

HP
105
91%
Atk
140
98%
Def
55
28%
SpA
30
4%
SpD
55
29%
Spe
95
79%
TOTAL
480
58%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Attack; weak point: Sp. Atk.

A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (140) is 110 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.

  • Jolly +Spe · −SpA Its Speed is higher than 79% of species — ten percent more lifts it past some of the benchmarks that decide who moves first.
  • Adamant +Atk · −SpA If you already outspeed what you want to outspeed, those ten percent are better spent on hitting power.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 5

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Unova #061 Black / White
Unova #103 Black 2 / White 2
Pokémon Conquest #143 —
Galar #368 Sword / Shield
Crown Tundra #104 Sword / Shield , Sword/Shield: The Crown Tundra

Abilities

  • Sheer Force Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
  • Zen Mode Changes darmanitan's form after each turn depending on its HP: Zen Mode below 50% max HP, and Standard Mode otherwise.

Pokédex entry

Its internal fire burns at 2,500° F, making enough power that it can destroy a dump truck with one punch.

Egg Group: Field Gender: 50% ♂ / 50% ♀ Catch difficulty: medium (60/255) Base friendship: 70/255 Base EXP: 168

Resistances and weaknesses

Type chart →

How much damage Darmanitan takes when it is hit by a move of each type.

Weak to Water ×2 Ground ×2 Rock ×2
Resistant to Fire ×½ Grass ×½ Ice ×½ Bug ×½ Steel ×½ Fairy ×½

How it was drawn

2010–2016

The sprites come straight from the games in which Darmanitan appeared — one from each release.

Gen 5 2010
Darmanitan in Black / White
Black / White
Gen 6 2013
Darmanitan in X / Y
X / Y
Darmanitan in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Darmanitan in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Darmanitan — large render in its regular coloring
Pokémon HOME
Darmanitan — large render in its shiny coloring
Pokémon HOME shiny
Darmanitan — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (13)

All Darmanitan cards →

Darmanitan has 13 cards in 9 sets. The oldest of them are shown below.

Offspring can come from 275 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (2)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Hoenn

Below are the moves learned by leveling up. The rest (73 via TM/TR, 14 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Bite Dark Physical 60 100% 25
1 Ember Fire Special 40 100% 25
1 Rage Normal Physical 20 100% 20
1 Rollout Rock Physical 30 90% 20
1 Tackle Normal Physical 40 100% 35
1 Taunt Dark Status — 100% 20
12 Incinerate Fire Special 60 100% 15
16 Work Up Normal Status — — 30
17 Swagger Normal Status — 85% 15
19 Facade Normal Physical 70 100% 20
20 Fire Fang Fire Physical 65 95% 15
24 Headbutt Normal Physical 70 100% 15
28 Fire Punch Fire Physical 75 100% 15
32 Uproar Normal Special 90 100% 10
35 Hammer Arm Fighting Physical 100 90% 10
38 Belly Drum Normal Status — — 10
44 Flare Blitz Fire Physical 120 100% 15
50 Thrash Normal Physical 120 100% 10
54 Overheat Fire Special 130 90% 5
56 Superpower Fighting Physical 120 100% 5