Pokédex · V (Unova)

Patrat#504

Compared with other species it looks modest; its best stat is Attack. Weak point: Sp. Atk — lower than 92% of species. Its stat total lands at the tail end — below 94% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 1 weakness and 1 full immunity. Ghost-type moves do nothing to it at all. Very easy to catch, often with the first Poké Ball.

Shiny Patrat
Regular version
Normal
Height: 0.5 m (1′08″) Weight: 11.6 kg (25.6 lbs)

Base stats

HP
45
14%
Atk
55
22%
Def
39
8%
SpA
35
8%
SpD
39
9%
Spe
42
21%
TOTAL
255
6%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Sp. Atk.

A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (55) is 20 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
  • Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 3

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Unova #010 Black / White , Black 2 / White 2
Kalos #046 X / Y
Lumiose City #027 Legends: Z-A

Abilities

  • Run Away Ensures success fleeing from wild battles.
  • Keen Eye Prevents accuracy from being lowered.
  • Analytic Strengthens moves to 1.3× their power when moving last.

Pokédex entry

Using food stored in cheek pouches, they can keep watch for days. They use their tails to communicate with others.

Egg Group: Field Gender: 50% ♂ / 50% ♀ Catch difficulty: very easy (255/255) Base friendship: 70/255 Base EXP: 51

Resistances and weaknesses

Type chart →

How much damage Patrat takes when it is hit by a move of each type.

Weak to Fighting ×2
Immune to Ghost ×0

How it was drawn

2010–2016

The sprites come straight from the games in which Patrat appeared — one from each release.

Gen 5 2010
Patrat in Black / White
Black / White
Gen 6 2013
Patrat in X / Y
X / Y
Patrat in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Patrat in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Patrat — large render in its regular coloring
Pokémon HOME
Patrat — large render in its shiny coloring
Pokémon HOME shiny
Patrat — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (8)

All Patrat cards →

Patrat has 8 cards in 6 sets. The oldest of them are shown below.

Offspring can come from 275 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 15 cycles, which is roughly 4,100 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (8)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Unova

Below are the moves learned by leveling up. The rest (26 via TM/TR, 9 via Egg, 16 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Tackle Normal Physical 40 100% 35
3 Leer Normal Status — 100% 30
6 Bite Dark Physical 60 100% 25
8 Bide Normal Physical — — 10
11 Detect Fighting Status — — 5
13 Sand Attack Ground Status — 100% 15
16 Crunch Dark Physical 80 100% 15
18 Hypnosis Psychic Status — 60% 20
21 Super Fang Normal Physical — 90% 10
23 After You Normal Status — — 15
26 Focus Energy Normal Status — — 30
28 Work Up Normal Status — — 30
31 Hyper Fang Normal Physical 80 90% 15
33 Nasty Plot Dark Status — — 20
36 Mean Look Normal Status — — 5
38 Baton Pass Normal Status — — 40
41 Slam Normal Physical 80 75% 20