Move index
There are 231 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.
Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
| Move and effect | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Mega Drain Drains half the damage inflicted to heal the user. | Grass | Special | 40 | 100% | 15 |
| Meteor Beam Inflicts regular damage with no additional effect. | Rock | Special | 120 | 90% | 10 |
| Mind Blown Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. | Fire | Special | 150 | 100% | 5 |
| Mirror Coat Inflicts twice the damage the user received from the last special hit it took. | Psychic | Special | — | 100% | 20 |
| Mirror Shot Has a chance to lower the target’s accuracy by one stage. | Steel | Special | 65 | 85% | 10 |
| Mist Ball Has a chance to lower the target’s Special Attack by one stage. | Psychic | Special | 95 | 100% | 5 |
| Misty Explosion Inflicts regular damage with no additional effect. | Fairy | Special | 100 | 100% | 5 |
| Moonblast Has a chance to lower the target’s Special Attack by one stage. | Fairy | Special | 95 | 100% | 15 |
| Moongeist Beam Cannot be disrupted by abilities. | Ghost | Special | 100 | 100% | 5 |
| Mud Bomb Has a chance to lower the target’s accuracy by one stage. | Ground | Special | 65 | 85% | 10 |
| Mud Shot Has a chance to lower the target’s Speed by one stage. | Ground | Special | 55 | 95% | 15 |
| Mud Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Special | 20 | 100% | 10 |
| Muddy Water Has a chance to lower the target’s accuracy by one stage. | Water | Special | 90 | 85% | 10 |
| Mystical Fire Has a chance to lower the target’s Special Attack by one stage. | Fire | Special | 75 | 100% | 10 |
| Mystical Power | Psychic | Special | 70 | 90% | 10 |
| Natures Madness Inflicts damage equal to half the target’s HP. | Fairy | Special | — | 90% | 10 |
| Night Daze Has a chance to lower the target’s accuracy by one stage. | Dark | Special | 85 | 95% | 10 |
| Night Shade Inflicts damage equal to the user’s level. | Ghost | Special | — | 100% | 15 |
| Oblivion Wing Drains 75% of the damage inflicted to heal the user. | Special | 80 | 100% | 10 | |
| Octazooka Has a chance to lower the target’s accuracy by one stage. | Water | Special | 65 | 85% | 10 |
| Ominous Wind Has a chance to raise all of the user’s stats by one stage. | Ghost | Special | 60 | 100% | 5 |
| Origin Pulse Inflicts regular damage with no additional effect. | Water | Special | 110 | 85% | 10 |
| Overdrive | Electric | Special | 80 | 100% | 10 |
| Overheat Lowers the user’s Special Attack by two stages after inflicting damage. | Fire | Special | 130 | 90% | 5 |
| Parabolic Charge Heals the user for half the total damage dealt to all targets. | Electric | Special | 65 | 100% | 20 |
| Petal Dance Hits every turn for 2-3 turns, then confuses the user. | Grass | Special | 120 | 100% | 10 |
| Photon Geyser Inflicts regular damage with no additional effect. | Psychic | Special | 100 | 100% | 5 |
| Pollen Puff Damages opponents, but heals allies for 50% of their max HP. | Bug | Special | 90 | 100% | 15 |
| Powder Snow Has a chance to freeze the target. | Ice | Special | 40 | 100% | 25 |
| Power Gem Inflicts regular damage with no additional effect. | Rock | Special | 80 | 100% | 20 |
| Prismatic Laser User foregoes its next turn to recharge. | Psychic | Special | 160 | 100% | 10 |
| Psybeam Has a chance to confuse the target. | Psychic | Special | 65 | 100% | 20 |
| Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Special | 90 | 100% | 10 |
| Psychic Noise | Psychic | Special | 75 | 100% | 10 |
| Psycho Boost Lowers the user’s Special Attack by two stages after inflicting damage. | Psychic | Special | 140 | 90% | 5 |
| Psyshock Inflicts damage based on the target’s Defense, not Special Defense. | Psychic | Special | 80 | 100% | 10 |
| Psystrike Inflicts damage based on the target’s Defense, not Special Defense. | Psychic | Special | 100 | 100% | 10 |
| Psywave Inflicts damage between 50% and 150% of the user’s level. | Psychic | Special | — | 100% | 15 |
| Razor Wind Requires a turn to charge before attacking. | Normal | Special | 80 | 100% | 10 |
| Relic Song Has a chance to put the target to sleep. | Normal | Special | 75 | 100% | 10 |
| Revelation Dance Has the same type as the user. | Normal | Special | 90 | 100% | 15 |
| Rising Voltage Inflicts regular damage with no additional effect. | Electric | Special | 70 | 100% | 20 |
| Roar Of Time User foregoes its next turn to recharge. | Dragon | Special | 150 | 90% | 5 |
| Round Has double power if it’s used more than once per turn. | Normal | Special | 60 | 100% | 15 |
| Ruination | Dark | Special | 1 | 90% | 10 |
| Sandsear Storm | Ground | Special | 100 | 80% | 10 |
| Scald Has a chance to burn the target. | Water | Special | 80 | 100% | 15 |
| Scorching Sands Has a chance to burn the target. | Ground | Special | 70 | 100% | 10 |
| Searing Shot Has a chance to burn the target. | Fire | Special | 100 | 100% | 5 |
| Secret Sword Inflicts damage based on the target’s Defense, not Special Defense. | Fighting | Special | 85 | 100% | 10 |
| Seed Flare Has a chance to lower the target’s Special Defense by two stages. | Grass | Special | 120 | 85% | 5 |
| Shadow Ball Has a chance to lower the target’s Special Defense by one stage. | Ghost | Special | 80 | 100% | 15 |
| Sheer Cold Causes a one-hit KO. | Ice | Special | — | 30% | 5 |
| Shell Side Arm Inflicts regular damage with no additional effect. | Poison | Special | 90 | 100% | 10 |
| Shell Trap Only inflicts damage if the user was hit by a physical move this turn. | Fire | Special | 150 | 100% | 5 |
| Shock Wave Never misses. | Electric | Special | 60 | — | 20 |
| Signal Beam Has a chance to confuse the target. | Bug | Special | 75 | 100% | 15 |
| Silver Wind Has a chance to raise all of the user’s stats by one stage. | Bug | Special | 60 | 100% | 5 |
| Sludge Has a chance to poison the target. | Poison | Special | 65 | 100% | 20 |
| Sludge Bomb Has a chance to poison the target. | Poison | Special | 90 | 100% | 10 |