Move index
There are 336 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.
Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
| Move and effect | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| Temper Flare | Fire | Physical | 75 | 100% | 10 |
| Thief Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
| Thousand Arrows Grounds the target, and hits even Flying-type or levitating Pokémon. | Ground | Physical | 90 | 100% | 10 |
| Thousand Waves Prevents the target from leaving battle. | Ground | Physical | 90 | 100% | 10 |
| Thrash Hits every turn for 2-3 turns, then confuses the user. | Normal | Physical | 120 | 100% | 10 |
| Throat Chop Prevents the target from using sound-based moves for two turns. | Dark | Physical | 80 | 100% | 15 |
| Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Physical | 65 | 95% | 15 |
| Thunder Punch Has a chance to paralyze the target. | Electric | Physical | 75 | 100% | 15 |
| Thunderous Kick Inflicts regular damage with no additional effect. | Fighting | Physical | 90 | 100% | 10 |
| Trailblaze | Grass | Physical | 50 | 100% | 20 |
| Triple Arrows | Fighting | Physical | 90 | 100% | 10 |
| Triple Axel Inflicts regular damage with no additional effect. | Ice | Physical | 20 | 90% | 10 |
| Triple Dive | Water | Physical | 30 | 95% | 10 |
| Triple Kick Hits three times, increasing power by 100% with each successful hit. | Fighting | Physical | 10 | 90% | 10 |
| Trop Kick Lowers the target’s Attack by one stage after inflicting damage. | Grass | Physical | 70 | 100% | 15 |
| Twineedle Hits twice in the same turn. Has a chance to poison the target. | Bug | Physical | 25 | 100% | 20 |
| U Turn User must switch out after attacking. | Bug | Physical | 70 | 100% | 20 |
| Upper Hand | Fighting | Physical | 65 | 100% | 15 |
| V Create Lowers the user’s Defense, Special Defense, and Speed by one stage each. | Fire | Physical | 180 | 95% | 5 |
| Vice Grip Inflicts regular damage with no additional effect. | Normal | Physical | 55 | 100% | 30 |
| Vine Whip Inflicts regular damage with no additional effect. | Grass | Physical | 45 | 100% | 25 |
| Vital Throw Never misses. | Fighting | Physical | 70 | — | 10 |
| Volt Tackle User takes 1/3 the damage inflicted in recoil. Has a chance to paralyze the target. | Electric | Physical | 120 | 100% | 15 |
| Wake Up Slap If the target is asleep, has double power and wakes it up. | Fighting | Physical | 70 | 100% | 10 |
| Waterfall Has a chance to make the target flinch. | Water | Physical | 80 | 100% | 15 |
| Wave Crash | Water | Physical | 120 | 100% | 10 |
| Wicked Blow Inflicts regular damage with no additional effect. | Dark | Physical | 75 | 100% | 5 |
| Wild Charge User receives 1/4 the damage it inflicts in recoil. | Electric | Physical | 90 | 100% | 15 |
| Wing Attack Inflicts regular damage with no additional effect. | Physical | 60 | 100% | 35 | |
| Wood Hammer User receives 1/3 the damage inflicted in recoil. | Grass | Physical | 120 | 100% | 15 |
| Wrap Prevents the target from fleeing and inflicts damage for 2-5 turns. | Normal | Physical | 15 | 90% | 20 |
| X Scissor Inflicts regular damage with no additional effect. | Bug | Physical | 80 | 100% | 15 |
| Zen Headbutt Has a chance to make the target flinch. | Psychic | Physical | 80 | 90% | 15 |
| Zing Zap Has a chance to make the target flinch. | Electric | Physical | 80 | 100% | 10 |
| Zippy Zap Inflicts regular damage with no additional effect. | Electric | Physical | 80 | 100% | 10 |