Pokédex · IX (Paldea)

Iron Hands#992

Strong point: HP — among the highest in the entire Pokédex. Its weakest point is Speed — lower than 71% of species. It does not evolve: it does not come from anything and does not change into anything. On defense it has 3 weaknesses and 5 resistances. It cannot breed — it has no Egg Group, so you will not get it from breeding.

Iron Hands
Shiny version
Fighting Electric
Height: 1.8 m (5′11″) Weight: 380.7 kg (839.3 lbs)

Base stats

HP
154
99%
Atk
140
98%
Def
108
89%
SpA
50
26%
SpD
68
50%
Spe
50
29%
TOTAL
570
88%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: HP.

A nature can improve this entry further: its boost hits hardest on Attack, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (140) is 90 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.

  • Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
  • Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 1

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Paldea #384 Scarlet / Violet

Abilities

  • Quark Drive Raises highest stat on Electric Terrain, or if holding Booster Energy.

How players use it

Data from 574,541 ranked battles on Smogon (Gen 9 OU, 2026-09). These are not numbers from the game — they are player habits.

Rank 74 among 309 Pokémon in use — it is on 1.42% of teams.

Tera Type Flying 41% Fire 25% Bug 19.1% Poison 4.1% Fighting 3.8% Fairy 1.9%
EV spreads Adamant · 252 Atk / 248 HP / 8 SpD 22.4% Adamant · 252 Atk / 248 HP / 8 Def 13% Adamant · 252 Atk / 252 Spe / 4 SpD 12.1% Adamant · 252 Atk / 172 SpD / 84 Spe 6.9% Adamant · 204 Atk / 200 Spe / 104 SpD 4.4%

Each row is a separate distribution, not a single set: the most common item and the most common move do not have to appear on the same Pokémon.

Pokédex entry

It is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete.

Egg Group: Undiscovered Gender: Genderless Catch difficulty: hard (50/255) Base friendship: 0/255 Base EXP: 285
Evolution line

Resistances and weaknesses

Type chart →

How much damage Iron Hands takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Ground ×2 Psychic ×2 Fairy ×2
Resistant to Electric ×½ Bug ×½ Rock ×½ Dark ×½ Steel ×½

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Iron Hands — large render in its regular coloring
Pokémon HOME
Iron Hands — large render in its shiny coloring
Pokémon HOME shiny
Iron Hands — small pixel sprite in its regular coloring
Pixel sprite
Iron Hands — small pixel sprite in its shiny coloring
Shiny pixel sprite

Iron Hands does not breed. You cannot get an Egg from it — this is how the games treat almost all Legendary and Mythical species.

Below are the moves learned by leveling up. The rest (45 via TM/TR, 1 via Egg) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Arm Thrust Fighting Physical 15 100% 20
1 Focus Energy Normal Status — — 30
1 Sand Attack Ground Status — 100% 15
1 Tackle Normal Physical 40 100% 35
7 Fake Out Normal Physical 40 100% 10
14 Whirlwind Normal Status — — 20
21 Thunder Punch Electric Physical 75 100% 15
28 Slam Normal Physical 80 75% 20
35 Force Palm Fighting Physical 60 100% 10
42 Seismic Toss Fighting Physical — 100% 20
49 Charge Electric Status — — 20
56 Wild Charge Electric Physical 90 100% 15
63 Close Combat Fighting Physical 120 100% 5
70 Detect Fighting Status — — 5
77 Heavy Slam Steel Physical — 100% 10
84 Belly Drum Normal Status — — 10
91 Focus Punch Fighting Physical 150 100% 20