Pokédex · III (Hoenn)

Cacturne#332

Strong point: Attack — higher than 86% of species. Its weakest point is Speed — lower than 65% of species. This is the final form of its line — it does not evolve any further. On defense it has 7 weaknesses, 6 resistances and 1 full immunity. Watch out for the Bug type — damage from it is quadrupled.

Cacturne
Shiny version
Grass Dark
Height: 1.3 m (4′03″) Weight: 77.4 kg (170.6 lbs)

Base stats

HP
70
51%
Atk
115
86%
Def
60
34%
SpA
115
91%
SpD
60
36%
Spe
55
35%
TOTAL
475
57%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Sp. Atk.

Attack and Sp. Atk share first place here, so any nature that raises one of them will do. The list of natures shows what each one does.

Which nature to choose

Attack (115) and Sp. Atk (115) are nearly equal, so neither of these two stats can be lowered for free. The price has to be paid in defense — in the weaker one, because Defense does not stop anything here anyway.

  • Lonely +Atk · −Def The boost goes into the stronger offensive stat and the drop into a defense that does not decide anything anyway.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 3

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Hoenn #120 Ruby / Sapphire , Emerald
Hoenn #125 Omega Ruby / Alpha Sapphire
Paldea #253 Scarlet / Violet

Abilities

  • Sand Veil Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
  • Water Absorb Absorbs water moves, healing for 1/4 max HP.

Pokédex entry

During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun. This POKéMON becomes active at night when the temperature drops.

Habitat: Rough Terrain Egg Group: Grass Egg Group: Human-Like Gender: 50% ♂ / 50% ♀ Catch difficulty: medium (60/255) Base friendship: 35/255 Base EXP: 166

Resistances and weaknesses

Type chart →

How much damage Cacturne takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Bug ×4 Fire ×2 Ice ×2 Fighting ×2 Poison ×2 Flying ×2 Fairy ×2
Resistant to Water ×½ Electric ×½ Grass ×½ Ground ×½ Ghost ×½ Dark ×½
Immune to Psychic ×0

How it was drawn

2002–2019

The sprites come straight from the games in which Cacturne appeared — one from each release.

Gen 3 2002
Cacturne in Ruby / Sapphire
Ruby / Sapphire
Cacturne in Emerald
Emerald
Gen 4 2006
Cacturne in Diamond / Pearl
Diamond / Pearl
Cacturne in Platinum
Platinum
Cacturne in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Cacturne in Black / White
Black / White
Gen 6 2013
Cacturne in X / Y
X / Y
Cacturne in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Cacturne in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Cacturne in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Cacturne — large render in its regular coloring
Pokémon HOME
Cacturne — large render in its shiny coloring
Pokémon HOME shiny
Cacturne — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (12)

All Cacturne cards →

Cacturne has 12 cards in 12 sets. The oldest of them are shown below.

Offspring can come from 155 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (3)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Johto

Kalos

Sinnoh

Below are the moves learned by leveling up. The rest (79 via TM/TR, 33 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Absorb Grass Special 20 100% 25
1 Destiny Bond Ghost Status — — 5
1 Growth Normal Status — — 20
1 Leer Normal Status — 100% 30
1 Poison Sting Poison Physical 15 100% 35
1 Revenge Fighting Physical 60 100% 10
10 Leech Seed Grass Status — 90% 10
13 Sand Attack Ground Status — 100% 15
16 Bullet Seed Grass Physical 25 100% 30
16 Needle Arm Grass Physical 60 100% 15
16 Poison Jab Poison Physical 80 100% 20
19 Assurance Dark Physical 60 100% 10
19 Feint Attack Dark Physical 60 — 20
19 Power Trip Dark Physical 20 100% 10
22 Ingrain Grass Status — — 20
26 Payback Dark Physical 50 100% 10
30 Spikes Ground Status — — 20
32 Spiky Shield Grass Status — — 10
35 Sucker Punch Dark Physical 70 100% 5
38 Pin Missile Bug Physical 25 95% 20
44 Energy Ball Grass Special 90 100% 10
49 Cotton Spore Grass Status — 100% 40
54 Sandstorm Rock Status — — 10