Pokédex · III (Hoenn)

Skitty#300

Compared with other species it looks modest; its best stat is HP. Weak point: Sp. Def — lower than 95% of species. Its stat total lands at the tail end — below 94% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 1 weakness and 1 full immunity. Ghost-type moves do nothing to it at all. Very easy to catch, often with the first Poké Ball.

Skitty
Shiny version
Normal
Height: 0.6 m (2′00″) Weight: 11.0 kg (24.3 lbs)

Base stats

HP
50
19%
Atk
45
11%
Def
45
14%
SpA
35
8%
SpD
35
5%
Spe
50
29%
TOTAL
260
6%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Sp. Def.

A nature can improve this entry further: its boost hits hardest on Speed, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (45) is 10 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
  • Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 4

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Hoenn #061 Ruby / Sapphire , Emerald
Hoenn #063 Omega Ruby / Alpha Sapphire
Unova #078 Black 2 / White 2
Kalos #078 X / Y

Abilities

  • Cute Charm Has a 30% chance of infatuating attacking Pokémon on contact.
  • Normalize Makes the Pokémon's moves all act normal-type.
  • Wonder Skin Lowers incoming non-damaging moves' base accuracy to exactly 50%.

Pokédex entry

SKITTY has the habit of becoming fascinated by moving objects and chasing them around. This POKéMON is known to chase after its own tail and become dizzy.

Habitat: Forest Egg Group: Field Egg Group: Fairy Gender: 25% ♂ / 75% ♀ Catch difficulty: very easy (255/255) Base friendship: 70/255 Base EXP: 52

Resistances and weaknesses

Type chart →

How much damage Skitty takes when it is hit by a move of each type.

Weak to Fighting ×2
Immune to Ghost ×0

How it was drawn

2002–2019

The sprites come straight from the games in which Skitty appeared — one from each release.

Gen 3 2002
Skitty in Ruby / Sapphire
Ruby / Sapphire
Skitty in Emerald
Emerald
Gen 4 2006
Skitty in Diamond / Pearl
Diamond / Pearl
Skitty in Platinum
Platinum
Skitty in HeartGold / SoulSilver
HeartGold / SoulSilver
Gen 5 2010
Skitty in Black / White
Black / White
Gen 6 2013
Skitty in X / Y
X / Y
Skitty in Omega Ruby / Alpha Sapphire
Omega Ruby / Alpha Sapphire
Gen 7 2016
Skitty in Ultra Sun / Ultra Moon
Ultra Sun / Ultra Moon
Gen 8 2019
Skitty in Brilliant Diamond / Shining Pearl
Brilliant Diamond / Shining Pearl

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Skitty — large render in its regular coloring
Pokémon HOME
Skitty — large render in its shiny coloring
Pokémon HOME shiny
Skitty — small pixel sprite in its shiny coloring
Shiny pixel sprite

TCG cards (16)

All Skitty cards →

Skitty has 16 cards in 14 sets. The oldest of them are shown below.

Offspring can come from 324 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 15 cycles, which is roughly 4,100 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Where to catch it (5)

All locations →

The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.

Hoenn

Kalos

Sinnoh

Unova

Below are the moves learned by leveling up. The rest (34 via TM/TR, 10 via Egg, 25 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Fake Out Normal Physical 40 100% 10
1 Growl Normal Status — 100% 40
1 Tail Whip Normal Status — 100% 30
4 Foresight Normal Status — — 40
4 Tackle Normal Physical 40 100% 35
7 Sing Normal Status — 55% 15
10 Attract Normal Status — 100% 15
16 Double Slap Normal Physical 15 85% 10
16 Fury Swipes Normal Physical 18 80% 15
22 Feint Attack Dark Physical 60 — 20
25 Charm Fairy Status — 100% 20
28 Wake Up Slap Fighting Physical 70 100% 10
31 Assist Normal Status — — 20
31 Facade Normal Physical 70 100% 20
34 Covet Normal Physical 60 100% 25
37 Heal Bell Normal Status — — 5
40 Double Edge Normal Physical 120 100% 15