Its greatest asset is Sp. Atk — higher than 55% of species. Weak point: Defense — lower than 92% of species. This is not the final form yet — it evolves twice more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 3 weaknesses and 6 resistances.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Defense.
A nature can improve this entry further: its boost hits hardest on Sp. Atk, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits specially: its Sp. Atk (70) is 10 points higher than its Attack. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.
- Modest +SpA · −Atk It moves second and nothing will change that, so the whole boost goes into power.
- Quiet +SpA · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
- Speed Boost raises Speed by one stage at the end of every turn (×1.5 after the first, ×2 after the second). A +Spe nature also works before the first boost; after further turns, recalculate the Speed benchmarks.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 3
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Hoenn | #004 | Ruby / Sapphire , Emerald , Omega Ruby / Alpha Sapphire |
|---|---|---|
| Blueberry Academy | #185 | Scarlet / Violet , Scarlet/Violet: The Indigo Disk |
| Hyperspace | #042 | Legends: Z-A , Legends: Z-A: Mega Dimension |
Abilities
- Blaze Strengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.
- Speed Boost Raises Speed one stage after each turn.
Pokédex entry
TORCHIC sticks with its TRAINER, following behind with unsteady steps. This POKéMON breathes fire of over 1,800 degrees F, including fireballs that leave the foe scorched black.
Resistances and weaknesses
Type chart →How much damage Torchic takes when it is hit by a move of each type.
How it was drawn
2002–2019The sprites come straight from the games in which Torchic appeared — one from each release.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
TCG cards (25)
All Torchic cards →Torchic has 25 cards in 18 sets. The oldest of them are shown below.
Breeding
All Egg Groups →Offspring can come from 275 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Where to catch it (2)
All locations →The levels shown are the widest range across all game versions — in a specific release it may be narrower. The exact area, catch method and chance are on the page of each location.
Hoenn
Kanto
Moves (82)
Full move list →Below are the moves learned by leveling up. The rest (61 via TM/TR, 17 via Egg, 24 via tutor) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Growl | Normal | Status | — | 100% | 40 |
| 1 | Scratch | Normal | Physical | 40 | 100% | 35 |
| 3 | Ember | Fire | Special | 40 | 100% | 25 |
| 6 | Quick Attack | Normal | Physical | 40 | 100% | 30 |
| 9 | Flame Charge | Fire | Physical | 50 | 100% | 20 |
| 12 | Detect | Fighting | Status | — | — | 5 |
| 14 | Peck | Physical | 35 | 100% | 35 | |
| 15 | Sand Attack | Ground | Status | — | 100% | 15 |
| 18 | Aerial Ace | Physical | 60 | — | 20 | |
| 19 | Fire Spin | Fire | Special | 35 | 85% | 15 |
| 21 | Slash | Normal | Physical | 70 | 100% | 20 |
| 24 | Bounce | Physical | 85 | 85% | 5 | |
| 27 | Focus Energy | Normal | Status | — | — | 30 |
| 28 | Flame Burst | Fire | Special | 70 | 100% | 15 |
| 30 | Flamethrower | Fire | Special | 90 | 100% | 15 |
| 33 | Feather Dance | Status | — | 100% | 15 | |
| 36 | Reversal | Fighting | Physical | — | 100% | 15 |
| 39 | Flare Blitz | Fire | Physical | 120 | 100% | 15 |
| 41 | Mirror Move | Status | — | — | 20 |