Pokédex · I (Kanto)

Pikachu (Starter)#10158

Its greatest asset is Speed — higher than 96% of species. Weak point: HP — lower than 86% of species. Defensively it can rely on 1 weakness and 3 resistances.

Pikachu (Starter)
Electric
Height: 0.4 m (1′04″) Weight: 6.0 kg (13.2 lbs)

Base stats

HP
45
14%
Atk
80
52%
Def
50
21%
SpA
75
60%
SpD
60
36%
Spe
120
96%
TOTAL
430
46%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Speed; weak point: HP.

A nature can improve this entry further: its boost hits hardest on Speed, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

Attack (80) and Sp. Atk (75) are nearly equal, so neither of these two stats can be lowered for free. The price has to be paid in defense — in the weaker one, because Defense does not stop anything here anyway.

  • Hasty +Spe · −Def A mixed set that does not intend to take any hits: all that matters is striking first.
  • Lonely +Atk · −Def The same price, but the boost goes into the stronger of the two offensive stats.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Abilities

  • Static Has a 30% chance of paralyzing attacking Pokémon on contact.
  • Lightning Rod Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Pokédex entry

When several of these POKéMON gather, their electricity could build and cause lightning storms.

Habitat: Forest Egg Group: Field Egg Group: Fairy Gender: 50% ♂ / 50% ♀ Catch difficulty: easy (190/255) Base friendship: 70/255 Base EXP: 86

Resistances and weaknesses

Type chart →

How much damage Pikachu (Starter) takes when it is hit by a move of each type.

Weak to Ground ×2
Resistant to Electric ×½ Flying ×½ Steel ×½

Offspring can come from 325 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

Below are the moves learned by leveling up. The rest (19 via TM/TR, 3 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Growl Normal Status — 100% 40
1 Thunder Shock Electric Special 40 100% 30
3 Tail Whip Normal Status — 100% 30
6 Quick Attack Normal Physical 40 100% 30
9 Double Kick Fighting Physical 30 100% 30
12 Double Team Normal Status — — 15
15 Thunder Wave Electric Status — 90% 20
18 Light Screen Psychic Status — — 30
21 Thunderbolt Electric Special 90 100% 15
24 Slam Normal Physical 80 75% 20
27 Agility Psychic Status — — 30
30 Thunder Electric Special 110 70% 10