Move index
There are 266 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.
Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
| Move and effect | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Magnet Rise User is immune to Ground moves and effects for five turns. | Electric | Status | — | — | 10 |
| Magnetic Flux Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage. | Electric | Status | — | — | 20 |
| Mat Block Protects all friendly Pokémon from damaging moves. Only works on the first turn after the user is sent out. | Fighting | Status | — | — | 10 |
| Me First Uses the target’s move against it before it attacks, with power increased by half. | Normal | Status | — | — | 20 |
| Mean Look Prevents the target from leaving battle. | Normal | Status | — | — | 5 |
| Meditate Raises the user’s Attack by one stage. | Psychic | Status | — | — | 40 |
| Memento Lowers the target’s Attack and Special Attack by two stages. User faints. | Dark | Status | — | 100% | 10 |
| Metal Sound Lowers the target’s Special Defense by two stages. | Steel | Status | — | 85% | 40 |
| Metronome Randomly selects and uses any move in the game. | Normal | Status | — | — | 10 |
| Milk Drink Heals the user by half its max HP. | Normal | Status | — | — | 5 |
| Mimic Copies the target’s last used move. | Normal | Status | — | — | 10 |
| Mind Reader Ensures that the user’s next move will hit the target. | Normal | Status | — | — | 5 |
| Minimize Raises the user’s evasion by two stages. | Normal | Status | — | — | 10 |
| Miracle Eye Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it’s Dark. | Psychic | Status | — | — | 40 |
| Mirror Move Uses the target’s last used move. | Status | — | — | 20 | |
| Mist Protects the user’s stats from being changed by enemy moves. | Ice | Status | — | — | 30 |
| Misty Terrain For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. | Fairy | Status | — | — | 10 |
| Moonlight Heals the user by half its max HP. Affected by weather. | Fairy | Status | — | — | 5 |
| Morning Sun Heals the user by half its max HP. Affected by weather. | Normal | Status | — | — | 5 |
| Mud Sport Halves all Electric-type damage. | Ground | Status | — | — | 15 |
| Nasty Plot Raises the user’s Special Attack by two stages. | Dark | Status | — | — | 20 |
| Nature Power Uses a move which depends upon the terrain. | Normal | Status | — | — | 20 |
| Nightmare Target loses 1/4 its max HP every turn as long as it’s asleep. | Ghost | Status | — | 100% | 15 |
| No Retreat Hits twice in one turn, with a chance to make the target flinch. | Fighting | Status | — | — | 5 |
| Noble Roar Lowers the target’s Attack and Special Attack by one stage. | Normal | Status | — | 100% | 30 |
| Obstruct | Dark | Status | — | 100% | 10 |
| Octolock | Fighting | Status | — | 100% | 15 |
| Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Status | — | — | 40 |
| Pain Split Sets the user’s and targets’s HP to the average of their current HP. | Normal | Status | — | — | 20 |
| Parting Shot Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out. | Dark | Status | — | 100% | 20 |
| Perish Song User and target both faint after three turns. | Normal | Status | — | — | 5 |
| Play Nice Lowers the target’s Attack by one stage. | Normal | Status | — | — | 20 |
| Poison Gas Poisons the target. | Poison | Status | — | 90% | 40 |
| Poison Powder Poisons the target. | Poison | Status | — | 75% | 35 |
| Powder Explodes if the target uses a Fire move this turn, damaging it for 1/4 its max HP and preventing the move. | Bug | Status | — | 100% | 20 |
| Power Shift | Normal | Status | — | — | 10 |
| Power Split Averages Attack and Special Attack with the target. | Psychic | Status | — | — | 10 |
| Power Swap User swaps Attack and Special Attack changes with the target. | Psychic | Status | — | — | 10 |
| Power Trick User swaps Attack and Defense. | Psychic | Status | — | — | 10 |
| Protect Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Psych Up Discards the user’s stat changes and copies the target’s. | Normal | Status | — | — | 10 |
| Psychic Terrain Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%. | Psychic | Status | — | — | 10 |
| Psycho Shift Transfers the user’s major status effect to the target. | Psychic | Status | — | 100% | 10 |
| Purify Cures the target of a major status ailment and heals the user for 50% of its max HP. | Poison | Status | — | — | 20 |
| Quash Makes the target act last this turn. | Dark | Status | — | 100% | 15 |
| Quick Guard Prevents any priority moves from hitting friendly Pokémon this turn. | Fighting | Status | — | — | 15 |
| Quiver Dance Raises the user’s Special Attack, Special Defense, and Speed by one stage each. | Bug | Status | — | — | 20 |
| Rage Powder Redirects the target’s single-target effects to the user for this turn. | Bug | Status | — | — | 20 |
| Rain Dance Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| Recover Heals the user by half its max HP. | Normal | Status | — | — | 5 |
| Recycle User recovers the item it last used up. | Normal | Status | — | — | 10 |
| Reflect Reduces damage from physical attacks by half. | Psychic | Status | — | — | 20 |
| Reflect Type User becomes the target’s type. | Normal | Status | — | — | 15 |
| Refresh Cleanses the user of a burn, paralysis, or poison. | Normal | Status | — | — | 20 |
| Rest User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| Revival Blessing | Normal | Status | — | — | 1 |
| Roar Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Status | — | — | 20 |
| Rock Polish Raises the user’s Speed by two stages. | Rock | Status | — | — | 20 |
| Role Play Copies the target’s ability. | Psychic | Status | — | — | 10 |
| Roost Heals the user by half its max HP. | Status | — | — | 5 |