What you fight with

Moves

Move index

There are 19 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.

Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.

Physical Special Status ✕ Clear 19 moves · page 1 of 1
Move and effect Type Cat. Power Acc. PP
Buzzy Buzz Inflicts regular damage with no additional effect. Electric Special 60 100% 20
Charge Beam Has a chance to raise the user’s Special Attack by one stage. Electric Special 50 90% 10
Discharge Has a chance to paralyze the target. Electric Special 80 100% 15
Electro Ball Power is higher when the user has greater Speed than the target, up to a maximum of 150. Electric Special — 100% 10
Electro Drift Electric Special 100 100% 5
Electro Shot Electric Special 130 100% 10
Electroweb Lowers the target’s Speed by one stage. Electric Special 55 95% 15
Overdrive Electric Special 80 100% 10
Parabolic Charge Heals the user for half the total damage dealt to all targets. Electric Special 65 100% 20
Rising Voltage Inflicts regular damage with no additional effect. Electric Special 70 100% 20
Shock Wave Never misses. Electric Special 60 — 20
Thunder Has a chance to paralyze the target. Electric Special 110 70% 10
Thunder Cage Inflicts regular damage with no additional effect. Electric Special 80 90% 15
Thunder Shock Has a chance to paralyze the target. Electric Special 40 100% 30
Thunderbolt Has a chance to paralyze the target. Electric Special 90 100% 15
Thunderclap Electric Special 70 100% 5
Volt Switch User must switch out after attacking. Electric Special 70 100% 20
Wildbolt Storm Electric Special 100 80% 10
Zap Cannon Has a chance to paralyze the target. Electric Special 120 50% 5