What works on its own

Abilities

Ability index

An ability works on its own, without being selected in battle — and it can decide a match before the first attack lands. Every Pokémon has one or two, and some species also get a Hidden Ability that you will not find in a regular encounter. Here are 306 abilities, each with a short description of its effect.

Propeller Tail Ignores moves and abilities that draw in moves. Protean Changes the bearer's type to match each move it uses. Protosynthesis Raises highest stat in harsh sunlight, or if holding Booster Energy. Psychic Surge When this Pokémon enters battle, it changes the terrain to Psychic Terrain. Punk Rock Boosts sound-based moves and halves damage from the same moves. Pure Power Doubles Attack in battle. Purifying Salt Protects from status conditions and halves damage from Ghost-type moves. Quark Drive Raises highest stat on Electric Terrain, or if holding Booster Energy. Queenly Majesty Opposing Pokémon cannot use priority attacks. Quick Draw Enables the Pokémon to move first occasionally. Quick Feet Increases Speed to 1.5× with a major status ailment. Rain Dish Heals for 1/16 max HP after each turn during rain. Rattled Raises Speed one stage upon being hit by a dark, ghost, or bug move. Receiver When an ally faints, this Pokémon gains its Ability. Reckless Strengthens recoil moves to 1.2× their power. Refrigerate Turns the bearer's normal moves into ice moves and strengthens them to 1.3× their power. Regenerator Heals for 1/3 max HP upon switching out. Ripen Doubles the effect of berries. Rivalry Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposi Rks System Changes this Pokémon's type to match its held Memory. Rock Head Protects against recoil damage. Rocky Payload Powers up Rock-type moves. Rough Skin Damages attacking Pokémon for 1/8 their max HP on contact. Run Away Ensures success fleeing from wild battles. Sand Force Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage. Sand Rush Doubles Speed during a sandstorm. Protects against sandstorm damage. Sand Spit Creates a sandstorm when hit by an attack. Sand Stream Summons a sandstorm that lasts indefinitely upon entering battle. Sand Veil Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage. Sap Sipper Absorbs grass moves, raising Attack one stage. Schooling Wishiwashi becomes Schooling Form when its HP is 25% or higher. Scrappy Lets the Pokémon's normal and fighting moves hit ghost Pokémon. Screen Cleaner Nullifies effects of Light Screen, Reflect, and Aurora Veil. Seed Sower Turns the ground into Grassy Terrain when the Pokémon is hit by an attack. Serene Grace Doubles the chance of moves' extra effects occurring. Shadow Shield When this Pokémon has full HP, regular damage from moves is halved. Shadow Tag Prevents opponents from fleeing or switching out. Sharpness Powers up slicing moves. Shed Skin Has a 33% chance of curing any major status ailment after each turn. Sheer Force Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects. Shell Armor Protects against critical hits. Shield Dust Protects against incoming moves' extra effects. Shields Down Transforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor Simple Doubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages. Skill Link Extends two-to-five-hit moves and triple kick to their full length every time. Slow Start Halves Attack and Speed for five turns upon entering battle. Slush Rush During Hail, this Pokémon has double Speed. Sniper Strengthens critical hits to inflict 3× damage rather than 2×. Snow Cloak Increases evasion to 1.25× during hail. Protects against hail damage. Snow Warning Summons hail that lasts indefinitely upon entering battle. Solar Power Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight. Solid Rock Decreases damage taken from super-effective moves by 1/4. Soul Heart This Pokémon's Special Attack rises by one stage every time any Pokémon faints. Soundproof Protects against sound-based moves. Speed Boost Raises Speed one stage after each turn. Stakeout This Pokémon's moves have double power against Pokémon that switched in this turn. Stall Makes the Pokémon move last within its move's priority bracket. Stalwart Ignores moves and abilities that draw in moves. Stamina Raises this Pokémon's Defense by one stage when it takes damage from a move. Stance Change Changes aegislash to Blade Forme before using a damaging move, or Shield Forme before using kings shield.