Ability index
An ability works on its own, without being selected in battle — and it can decide a match before the first attack lands. Every Pokémon has one or two, and some species also get a Hidden Ability that you will not find in a regular encounter. Here are 306 abilities, each with a short description of its effect.
Propeller Tail
Ignores moves and abilities that draw in moves.
Protean
Changes the bearer's type to match each move it uses.
Protosynthesis
Raises highest stat in harsh sunlight, or if holding Booster Energy.
Psychic Surge
When this Pokémon enters battle, it changes the terrain to Psychic Terrain.
Punk Rock
Boosts sound-based moves and halves damage from the same moves.
Pure Power
Doubles Attack in battle.
Purifying Salt
Protects from status conditions and halves damage from Ghost-type moves.
Quark Drive
Raises highest stat on Electric Terrain, or if holding Booster Energy.
Queenly Majesty
Opposing Pokémon cannot use priority attacks.
Quick Draw
Enables the Pokémon to move first occasionally.
Quick Feet
Increases Speed to 1.5× with a major status ailment.
Rain Dish
Heals for 1/16 max HP after each turn during rain.
Rattled
Raises Speed one stage upon being hit by a dark, ghost, or bug move.
Receiver
When an ally faints, this Pokémon gains its Ability.
Reckless
Strengthens recoil moves to 1.2× their power.
Refrigerate
Turns the bearer's normal moves into ice moves and strengthens them to 1.3× their power.
Regenerator
Heals for 1/3 max HP upon switching out.
Ripen
Doubles the effect of berries.
Rivalry
Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposi
Rks System
Changes this Pokémon's type to match its held Memory.
Rock Head
Protects against recoil damage.
Rocky Payload
Powers up Rock-type moves.
Rough Skin
Damages attacking Pokémon for 1/8 their max HP on contact.
Run Away
Ensures success fleeing from wild battles.
Sand Force
Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Sand Rush
Doubles Speed during a sandstorm. Protects against sandstorm damage.
Sand Spit
Creates a sandstorm when hit by an attack.
Sand Stream
Summons a sandstorm that lasts indefinitely upon entering battle.
Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Sap Sipper
Absorbs grass moves, raising Attack one stage.
Schooling
Wishiwashi becomes Schooling Form when its HP is 25% or higher.
Scrappy
Lets the Pokémon's normal and fighting moves hit ghost Pokémon.
Screen Cleaner
Nullifies effects of Light Screen, Reflect, and Aurora Veil.
Seed Sower
Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Serene Grace
Doubles the chance of moves' extra effects occurring.
Shadow Shield
When this Pokémon has full HP, regular damage from moves is halved.
Shadow Tag
Prevents opponents from fleeing or switching out.
Sharpness
Powers up slicing moves.
Shed Skin
Has a 33% chance of curing any major status ailment after each turn.
Sheer Force
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Shell Armor
Protects against critical hits.
Shield Dust
Protects against incoming moves' extra effects.
Shields Down
Transforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor
Simple
Doubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages.
Skill Link
Extends two-to-five-hit moves and triple kick to their full length every time.
Slow Start
Halves Attack and Speed for five turns upon entering battle.
Slush Rush
During Hail, this Pokémon has double Speed.
Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
Snow Cloak
Increases evasion to 1.25× during hail. Protects against hail damage.
Snow Warning
Summons hail that lasts indefinitely upon entering battle.
Solar Power
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Solid Rock
Decreases damage taken from super-effective moves by 1/4.
Soul Heart
This Pokémon's Special Attack rises by one stage every time any Pokémon faints.
Soundproof
Protects against sound-based moves.
Speed Boost
Raises Speed one stage after each turn.
Stakeout
This Pokémon's moves have double power against Pokémon that switched in this turn.
Stall
Makes the Pokémon move last within its move's priority bracket.
Stalwart
Ignores moves and abilities that draw in moves.
Stamina
Raises this Pokémon's Defense by one stage when it takes damage from a move.
Stance Change
Changes aegislash to Blade Forme before using a damaging move, or Shield Forme before using kings shield.