Pokédex · IX (Paldea)

Clodsire#980

Strong point: HP — higher than 98% of species. Its weakest point is Speed — lower than 98% of species. This is the final form of its line — it does not evolve any further. On defense it has 4 weaknesses, 5 resistances and 1 full immunity. Electric-type moves do nothing to it at all.

Clodsire
Shiny version
Poison Ground
Height: 1.8 m (5′11″) Weight: 223.0 kg (491.6 lbs)

Base stats

HP
130
98%
Atk
75
47%
Def
60
34%
SpA
45
21%
SpD
100
86%
Spe
20
2%
TOTAL
430
46%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: HP; weak point: Speed.

A nature can improve this entry further: its boost hits hardest on Sp. Def, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (75) is 30 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.

  • Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
  • Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 1

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Paldea #054 Scarlet / Violet

Abilities

  • Poison Point Has a 30% chance of poisoning attacking Pokémon on contact.
  • Water Absorb Absorbs water moves, healing for 1/4 max HP.
  • Unaware Ignores other Pokémon's stat modifiers for damage and accuracy calculation.

How players use it

Data from 44,274 ranked battles on Smogon (Gen 9 UU, 2026-07). These are not numbers from the game — they are player habits. Gen 9 UU is one tier lower: it is played without the Pokémon most often used in OU, so the same species hold completely different places here.

Rank 22 among 274 Pokémon in use — it is on 9.91% of teams.

Tera Type Dark 56% Ghost 12.5% Water 8.9% Steel 6.2% Flying 4.7% Poison 4.6%
EV spreads Careful · 248 HP / 244 Def / 16 SpD 27.9% Careful · 252 HP / 252 SpD / 4 Atk 12.5% Careful · 248 HP / 176 SpD / 84 Def 10.2% Impish · 252 HP / 252 Def / 4 Spe 5.5% Careful · 252 SpD / 248 HP / 8 Atk 5.4%

Each row is a separate distribution, not a single set: the most common item and the most common move do not have to appear on the same Pokémon.

Pokédex entry

When attacked, this Pokémon will retaliate by sticking thick spines out from its body. It’s a risky move that puts everything on the line.

Egg Group: Water 1 Egg Group: Field Gender: 50% ♂ / 50% ♀ Catch difficulty: medium (90/255) Base friendship: 50/255 Base EXP: 151

Resistances and weaknesses

Type chart →

How much damage Clodsire takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Water ×2 Ice ×2 Ground ×2 Psychic ×2
Resistant to Poison ×¼ Fighting ×½ Bug ×½ Rock ×½ Fairy ×½
Immune to Electric ×0

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Clodsire — large render in its regular coloring
Pokémon HOME
Clodsire — large render in its shiny coloring
Pokémon HOME shiny
Clodsire — small pixel sprite in its regular coloring
Pixel sprite
Clodsire — small pixel sprite in its shiny coloring
Shiny pixel sprite

Offspring can come from 362 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Below are the moves learned by leveling up. The rest (53 via TM/TR) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Poison Sting Poison Physical 15 100% 35
1 Tail Whip Normal Status — 100% 30
4 Toxic Spikes Poison Status — — 20
8 Mud Shot Ground Special 55 95% 15
12 Poison Tail Poison Physical 50 100% 25
16 Slam Normal Physical 80 75% 20
21 Yawn Normal Status — — 10
24 Poison Jab Poison Physical 80 100% 20
30 Sludge Wave Poison Special 95 100% 10
36 Megahorn Bug Physical 120 85% 10
40 Toxic Poison Status — 90% 10
48 Earthquake Ground Physical 100 100% 10
— Amnesia Psychic Status — — 20