Compared with other species it looks modest; its best stat is Speed. Weak point: Defense — among the lowest in the entire Pokédex. Its stat total lands at the tail end — below 96% of species. This is not the final form yet — it evolves twice more, so the numbers above describe this stage, not what it will end up as. Defensively it can rely on 1 weakness and 3 resistances.
Base stats
Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Sp. Def.
A nature can improve this entry further: its boost hits hardest on Speed, the stat in which this species already leads. Which nature does that — see the list of natures.
Which nature to choose
It hits physically: its Attack (50) is 10 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.
- Adamant +Atk · −SpA The default choice: the boost goes where this species is already strong.
- Jolly +Spe · −SpA Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.
- Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.
A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.
Regional numbers 1
The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.
| Paldea | #022 | Scarlet / Violet |
|---|
Abilities
- Static Has a 30% chance of paralyzing attacking Pokémon on contact.
- Natural Cure Cures any major status ailment upon switching out.
- Iron Fist Strengthens punch-based moves to 1.2× their power.
Pokédex entry
It has underdeveloped electric sacs on its cheeks. These sacs can produce electricity only if Pawmi rubs them furiously with the pads on its forepaws.
Resistances and weaknesses
Type chart →How much damage Pawmi takes when it is hit by a move of each type.
Variant gallery
The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.
Breeding
All Egg Groups →Offspring can come from 275 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.
The Egg hatches after 15 cycles, which is roughly 4,100 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.
Moves (49)
Full move list →Below are the moves learned by leveling up. The rest (35 via TM/TR, 4 via Egg) are on the full list.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Growl | Normal | Status | — | 100% | 40 |
| 1 | Scratch | Normal | Physical | 40 | 100% | 35 |
| 3 | Thunder Shock | Electric | Special | 40 | 100% | 30 |
| 6 | Quick Attack | Normal | Physical | 40 | 100% | 30 |
| 8 | Charge | Electric | Status | — | — | 20 |
| 12 | Nuzzle | Electric | Physical | 20 | 100% | 20 |
| 15 | Dig | Ground | Physical | 80 | 100% | 10 |
| 19 | Bite | Dark | Physical | 60 | 100% | 25 |
| 23 | Spark | Electric | Physical | 65 | 100% | 20 |
| 27 | Thunder Wave | Electric | Status | — | 90% | 20 |
| 31 | Entrainment | Normal | Status | — | 100% | 15 |
| 35 | Slam | Normal | Physical | 80 | 75% | 20 |
| 38 | Discharge | Electric | Special | 80 | 100% | 15 |
| 40 | Agility | Psychic | Status | — | — | 30 |
| 44 | Wild Charge | Electric | Physical | 90 | 100% | 15 |