What you fight with

Moves

Move index

There are 8 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.

Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.

Physical Special Status ✕ Clear 8 moves · page 1 of 1
Move and effect Type Cat. Power Acc. PP
Bulk Up Raises the user’s Attack and Defense by one stage. Fighting Status — — 20
Coaching Inflicts regular damage with no additional effect. Fighting Status — — 10
Detect Prevents any moves from hitting the user this turn. Fighting Status — — 5
Mat Block Protects all friendly Pokémon from damaging moves. Only works on the first turn after the user is sent out. Fighting Status — — 10
No Retreat Hits twice in one turn, with a chance to make the target flinch. Fighting Status — — 5
Octolock Fighting Status — 100% 15
Quick Guard Prevents any priority moves from hitting friendly Pokémon this turn. Fighting Status — — 15
Victory Dance Fighting Status — — 10