What you fight with

Moves

Move index

There are 15 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.

Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.

Physical Special Status ✕ Clear 15 moves · page 1 of 1
Move and effect Type Cat. Power Acc. PP
Dark Void Puts the target to sleep. Dark Status — 50% 10
Embargo Target cannot use held items. Dark Status — 100% 15
Fake Tears Lowers the target’s Special Defense by two stages. Dark Status — 100% 20
Flatter Raises the target’s Special Attack by one stage and confuses the target. Dark Status — 100% 15
Hone Claws Raises the user’s Attack and accuracy by one stage. Dark Status — — 15
Memento Lowers the target’s Attack and Special Attack by two stages. User faints. Dark Status — 100% 10
Nasty Plot Raises the user’s Special Attack by two stages. Dark Status — — 20
Obstruct Dark Status — 100% 10
Parting Shot Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out. Dark Status — 100% 20
Quash Makes the target act last this turn. Dark Status — 100% 15
Snatch Steals the target’s move, if it’s self-targeted. Dark Status — — 10
Switcheroo User and target swap items. Dark Status — 100% 10
Taunt For the next few turns, the target can only use damaging moves. Dark Status — 100% 20
Topsy Turvy Inverts the target’s stat modifiers. Dark Status — — 20
Torment Prevents the target from using the same move twice in a row. Dark Status — 100% 15