What you fight with

Moves

Move index

There are 13 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.

Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.

Physical Special Status ✕ Clear 13 moves · page 1 of 1
Move and effect Type Cat. Power Acc. PP
Clanging Scales Lowers the user’s Defense by one stage after inflicting damage. Dragon Special 110 100% 5
Core Enforcer Nullifies the target’s ability if it moves earlier. Dragon Special 100 100% 10
Draco Meteor Lowers the user’s Special Attack by two stages after inflicting damage. Dragon Special 130 90% 5
Dragon Breath Has a chance to paralyze the target. Dragon Special 60 100% 20
Dragon Energy Inflicts regular damage with no additional effect. Dragon Special 150 100% 5
Dragon Pulse Inflicts regular damage with no additional effect. Dragon Special 85 100% 10
Dragon Rage Inflicts 40 points of damage. Dragon Special — 100% 10
Dynamax Cannon The user unleashes a strong beam from its core. This move deals twice the damage if the target is Dynamaxed. Dragon Special 100 100% 5
Eternabeam User foregoes its next turn to recharge. Dragon Special 160 90% 5
Fickle Beam Dragon Special 80 100% 5
Roar Of Time User foregoes its next turn to recharge. Dragon Special 150 90% 5
Spacial Rend Has an increased chance for a critical hit. Dragon Special 100 95% 5
Twister Has a chance to make the target flinch. Dragon Special 40 100% 20