Move index
There are 22 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.
Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
| Move and effect | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Branch Poke Inflicts regular damage with no additional effect. | Grass | Physical | 40 | 100% | 40 |
| Bullet Seed Hits 2-5 times in one turn. | Grass | Physical | 25 | 100% | 30 |
| Drum Beating Has a chance to lower the target’s Speed by one stage. | Grass | Physical | 80 | 100% | 10 |
| Flower Trick | Grass | Physical | 70 | — | 10 |
| Grassy Glide Inflicts regular damage with no additional effect. | Grass | Physical | 55 | 100% | 20 |
| Grav Apple Lowers the target’s Defense by one stage after inflicting damage. | Grass | Physical | 80 | 100% | 10 |
| Horn Leech Drains half the damage inflicted to heal the user. | Grass | Physical | 75 | 100% | 10 |
| Ivy Cudgel | Grass | Physical | 100 | 100% | 10 |
| Leaf Blade Has an increased chance for a critical hit. | Grass | Physical | 90 | 100% | 15 |
| Leafage Inflicts regular damage with no additional effect. | Grass | Physical | 40 | 100% | 40 |
| Needle Arm Has a chance to make the target flinch. | Grass | Physical | 60 | 100% | 15 |
| Petal Blizzard Inflicts regular damage. | Grass | Physical | 90 | 100% | 15 |
| Power Whip Inflicts regular damage with no additional effect. | Grass | Physical | 120 | 85% | 10 |
| Razor Leaf Has an increased chance for a critical hit. | Grass | Physical | 55 | 95% | 25 |
| Sappy Seed Inflicts regular damage with no additional effect. | Grass | Physical | 100 | 90% | 10 |
| Seed Bomb Inflicts regular damage with no additional effect. | Grass | Physical | 80 | 100% | 15 |
| Snap Trap Prevents the target from fleeing and inflicts damage for 2-5 turns. | Grass | Physical | 35 | 100% | 15 |
| Solar Blade Requires a turn to charge before attacking. | Grass | Physical | 125 | 100% | 10 |
| Trailblaze | Grass | Physical | 50 | 100% | 20 |
| Trop Kick Lowers the target’s Attack by one stage after inflicting damage. | Grass | Physical | 70 | 100% | 15 |
| Vine Whip Inflicts regular damage with no additional effect. | Grass | Physical | 45 | 100% | 25 |
| Wood Hammer User receives 1/3 the damage inflicted in recoil. | Grass | Physical | 120 | 100% | 15 |