Move index
There are 336 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.
Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
| Move and effect | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Mega Kick Inflicts regular damage with no additional effect. | Normal | Physical | 120 | 75% | 5 |
| Mega Punch Inflicts regular damage with no additional effect. | Normal | Physical | 80 | 85% | 20 |
| Megahorn Inflicts regular damage with no additional effect. | Bug | Physical | 120 | 85% | 10 |
| Metal Burst Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. | Steel | Physical | — | 100% | 10 |
| Metal Claw Has a chance to raise the user’s Attack by one stage. | Steel | Physical | 50 | 95% | 35 |
| Meteor Assault User foregoes its next turn to recharge. | Fighting | Physical | 150 | 100% | 5 |
| Meteor Mash Has a chance to raise the user’s Attack by one stage. | Steel | Physical | 90 | 90% | 10 |
| Mighty Cleave | Rock | Physical | 95 | 100% | 5 |
| Mortal Spin | Poison | Physical | 30 | 100% | 15 |
| Mountain Gale | Ice | Physical | 100 | 85% | 10 |
| Multi Attack If the user is holding a appropriate plate or drive, the damage inflicted will match it. | Normal | Physical | 120 | 100% | 10 |
| Natural Gift Power and type depend on the held berry. | Normal | Physical | — | 100% | 15 |
| Needle Arm Has a chance to make the target flinch. | Grass | Physical | 60 | 100% | 15 |
| Night Slash Has an increased chance for a critical hit. | Dark | Physical | 70 | 100% | 15 |
| Nuzzle Has a chance to paralyze the target. | Electric | Physical | 20 | 100% | 20 |
| Order Up | Dragon | Physical | 80 | 100% | 10 |
| Outrage Hits every turn for 2-3 turns, then confuses the user. | Dragon | Physical | 120 | 100% | 10 |
| Pay Day Scatters money on the ground worth five times the user’s level. | Normal | Physical | 40 | 100% | 20 |
| Payback Power is doubled if the target has already moved this turn. | Dark | Physical | 50 | 100% | 10 |
| Peck Inflicts regular damage with no additional effect. | Physical | 35 | 100% | 35 | |
| Petal Blizzard Inflicts regular damage. | Grass | Physical | 90 | 100% | 15 |
| Phantom Force User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | Ghost | Physical | 90 | 100% | 10 |
| Pin Missile Hits 2-5 times in one turn. | Bug | Physical | 25 | 95% | 20 |
| Plasma Fists After inflicting damage, causes all Normal-type moves to become Electric-type for the remainder of the turn. | Electric | Physical | 100 | 100% | 15 |
| Play Rough Has a chance to lower the target’s Attack by one stage. | Fairy | Physical | 90 | 90% | 10 |
| Pluck If target has a berry, inflicts double damage and uses the berry. | Physical | 60 | 100% | 20 | |
| Poison Fang Has a chance to badly poison the target. | Poison | Physical | 50 | 100% | 15 |
| Poison Jab Has a chance to poison the target. | Poison | Physical | 80 | 100% | 20 |
| Poison Sting Has a chance to poison the target. | Poison | Physical | 15 | 100% | 35 |
| Poison Tail Has an increased chance for a critical hit and a chance to poison the target. | Poison | Physical | 50 | 100% | 25 |
| Poltergeist Inflicts regular damage with no additional effect. | Ghost | Physical | 110 | 90% | 5 |
| Population Bomb | Normal | Physical | 20 | 90% | 10 |
| Pounce | Bug | Physical | 50 | 100% | 20 |
| Pound Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| Power Trip Power is higher the more the user’s stats have been raised, to a maximum of 31×. | Dark | Physical | 20 | 100% | 10 |
| Power Up Punch Raises the user’s Attack by one stage after inflicting damage. | Fighting | Physical | 40 | 100% | 20 |
| Power Whip Inflicts regular damage with no additional effect. | Grass | Physical | 120 | 85% | 10 |
| Precipice Blades Inflicts regular damage with no additional effect. | Ground | Physical | 120 | 85% | 10 |
| Present Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | Normal | Physical | — | 90% | 15 |
| Psyblade | Psychic | Physical | 80 | 100% | 15 |
| Psychic Fangs Destroys Reflect and Light Screen. | Psychic | Physical | 85 | 100% | 10 |
| Psycho Cut Has an increased chance for a critical hit. | Psychic | Physical | 70 | 100% | 20 |
| Psyshield Bash | Psychic | Physical | 70 | 90% | 10 |
| Punishment Power increases against targets with more raised stats, up to a maximum of 200. | Dark | Physical | — | 100% | 5 |
| Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Physical | 40 | 100% | 20 |
| Pyro Ball Has a chance to burn the target. | Fire | Physical | 120 | 90% | 5 |
| Quick Attack Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 30 |
| Rage If the user is hit after using this move, its Attack rises by one stage. | Normal | Physical | 20 | 100% | 20 |
| Rage Fist | Ghost | Physical | 50 | 100% | 10 |
| Raging Bull | Normal | Physical | 90 | 100% | 10 |
| Raging Fury | Fire | Physical | 120 | 100% | 10 |
| Rapid Spin Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | Normal | Physical | 50 | 100% | 40 |
| Razor Leaf Has an increased chance for a critical hit. | Grass | Physical | 55 | 95% | 25 |
| Razor Shell Has a chance to lower the target’s Defense by one stage. | Water | Physical | 75 | 95% | 10 |
| Retaliate Has double power if a friendly Pokémon fainted last turn. | Normal | Physical | 70 | 100% | 5 |
| Return Power increases with happiness, up to a maximum of 102. | Normal | Physical | — | 100% | 20 |
| Revenge Inflicts double damage if the user takes damage before attacking this turn. | Fighting | Physical | 60 | 100% | 10 |
| Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Physical | — | 100% | 15 |
| Rock Blast Hits 2-5 times in one turn. | Rock | Physical | 25 | 90% | 10 |
| Rock Climb Has a chance to confuse the target. | Normal | Physical | 90 | 85% | 20 |