Items

Held items

Catalog

72 items in this category.

Ability Shield Absorb Bulb Held: Raises the holder’s Special Attack by one stage when it takes Water-type damage. Adrenaline Orb Makes wild Pokémon more likely to summon allies. Held: increases the holder’s Speed by one Air Balloon Held: Grants immunity to Ground-type moves, Spikes, and Toxic Spikes. Consumed when the ho Assault Vest Raises the holder’s Special Defense to 1.5×. Prevents the holder from selecting a status m Big Root Held: Increases HP recovered from draining moves, Ingrain, and Aqua Ring by 3/10 (30%). Binding Band Held: Doubles the per-turn damage of multi-turn trapping moves. Black Sludge Held: Poison-type holder recovers 1/16 (6.25%) max HP each turn. Non-Poison-Types take 1/8 Blunder Policy Booster Energy Bright Powder Held: Increases the holder’s evasion by 1/9 (11 1/9%). Cell Battery Held: Raises the holder’s Attack by one stage when it takes Electric-type damage. Clear Amulet Cornerstone Mask Covert Cloak Damp Rock Held: Rain Dance by the holder lasts 8 rounds instead of 5. Destiny Knot Held: Infatuates opposing Pokémon when holder is inflicted with infatuation. Eject Button Held: When the holder takes damage from a move, it switches out for a party Pokémon of the Eject Pack Electric Seed Held: Consumed on Electric Terrain and raises the holder’s Defense by one stage. Eviolite Held: Holder has 1.5× Defense and Special Defense, as long as it’s not fully evolved. Expert Belt Held: Holder’s Super Effective moves do 20% extra damage. Fairy Feather Float Stone Held: Holder has 0.5× weight. Focus Band Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP. Focus Sash Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consume Grassy Seed Held: Consumed on Grassy Terrain and raises the holder’s Defense by one stage. Grip Claw Held: Holder’s multi-turn trapping moves last 5 turns. Hearthflame Mask Heat Rock Held: Sunny Day by the holder lasts 8 rounds instead of 5. Heavy Duty Boots Icy Rock Held: Hail by the holder lasts 8 rounds instead of 5. Kings Rock Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl: Lax Incense Held: Holder’s evasion is increased by 5%. Breeding: Wobbuffet begets a Wynaut Egg. Leftovers Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn. Life Orb Held: Holder’s moves inflict 30% extra damage, but cost 10% max HP. Light Clay Held: Light Screen and Reflect used by the holder last 8 rounds instead of 5. Loaded Dice Luminous Moss Held: If the holder is hit by a damaging Water move, raises its Special Defense by one sta Mental Herb Held: Consumed to cure infatuation. Gen V: Also removes Taunt, Encore, Torment, Disable, a Metronome Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum Mirror Herb Misty Seed Held: Consumed on Misty Terrain and raises the holder’s Special Defense by one stage. Muscle Band Held: Boosts the damage of physical moves used by the holder by 10%. Pass Orb Activates Pass Powers. Power Herb Held: Both turns of a two-turn charge move happen at once. Consumed upon use. Protective Pads Held: Prevents side effects of contact moves used on the holder. Psychic Seed Held: Consumed on Psychic Terrain and raises the holder’s Special Defense by one stage. Punching Glove Quick Claw Held: Holder has a 3/16 (18.75%) chance to move first. Razor Claw Held: Raises the holder’s critical hit ratio by one stage. Held by a Sneasel while levelli Razor Fang Held: Damaging moves gain a 10% chance to make their target flinch. Held by a Gligar while Red Card Held: When the holder takes damage from a move, the opponent switches out for another rand Ring Target Held: Negates the holder’s type immunities. Ability immunities are not removed. Rocky Helmet Held: When the holder is hit by a contact move, the attacking Pokémon takes 1/6 its max HP Room Service Safety Goggles Held: Prevents damage from powder moves and the damage from Hail and Sandstorm. Scope Lens Held: Raises the holder’s critical hit ratio by one stage. Shed Shell Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot Shell Bell Held: Holder receives 1/8 of the damage it deals when attacking. Smoke Ball Held: Allows the Holder to escape from any wild battle. Smooth Rock Held: Sandstorm by the holder lasts 8 rounds instead of 5. Snowball Held: If the holder is hit by a damaging Ice move, raises its Attack by one stage. Terrain Extender Held: Extends the holder’s Terrain effects to 8 turns. Throat Spray Utility Umbrella Weakness Policy Held: When the holder is hit by a super effective move, its Attack and Special Attack rais Wellspring Mask White Herb Held: Resets all lowered stats to normal at end of turn. Consumed after use. Wide Lens Held: Provides a 1/10 (10%) boost in accuracy to the holder. Wise Glasses Held: Boosts the damage of special moves used by the holder by 1/10 (10%). Zoom Lens Held: Provides a 1/5 (20%) boost in accuracy if the holder moves after the target.