72 items in this category.
Ability Shield
Absorb Bulb
Held: Raises the holder’s Special Attack by one stage when it takes Water-type damage.
Adrenaline Orb
Makes wild Pokémon more likely to summon allies. Held: increases the holder’s Speed by one
Air Balloon
Held: Grants immunity to Ground-type moves, Spikes, and Toxic Spikes. Consumed when the ho
Assault Vest
Raises the holder’s Special Defense to 1.5×. Prevents the holder from selecting a status m
Big Root
Held: Increases HP recovered from draining moves, Ingrain, and Aqua Ring by 3/10 (30%).
Binding Band
Held: Doubles the per-turn damage of multi-turn trapping moves.
Black Sludge
Held: Poison-type holder recovers 1/16 (6.25%) max HP each turn. Non-Poison-Types take 1/8
Blunder Policy
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Booster Energy
Bright Powder
Held: Increases the holder’s evasion by 1/9 (11 1/9%).
Cell Battery
Held: Raises the holder’s Attack by one stage when it takes Electric-type damage.
Clear Amulet
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Cornerstone Mask
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Covert Cloak
Damp Rock
Held: Rain Dance by the holder lasts 8 rounds instead of 5.
Destiny Knot
Held: Infatuates opposing Pokémon when holder is inflicted with infatuation.
Eject Button
Held: When the holder takes damage from a move, it switches out for a party Pokémon of the
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Eject Pack
Electric Seed
Held: Consumed on Electric Terrain and raises the holder’s Defense by one stage.
Eviolite
Held: Holder has 1.5× Defense and Special Defense, as long as it’s not fully evolved.
Expert Belt
Held: Holder’s Super Effective moves do 20% extra damage.
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Fairy Feather
Float Stone
Held: Holder has 0.5× weight.
Focus Band
Held: Holder has 10% chance to survive attacks or self-inflicted damage at 1 HP.
Focus Sash
Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consume
Grassy Seed
Held: Consumed on Grassy Terrain and raises the holder’s Defense by one stage.
Grip Claw
Held: Holder’s multi-turn trapping moves last 5 turns.
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Hearthflame Mask
Heat Rock
Held: Sunny Day by the holder lasts 8 rounds instead of 5.
Heavy Duty Boots
Icy Rock
Held: Hail by the holder lasts 8 rounds instead of 5.
Kings Rock
Held: Damaging moves gain a 10% chance to make their target flinch. Traded on a Poliwhirl:
Lax Incense
Held: Holder’s evasion is increased by 5%. Breeding: Wobbuffet begets a Wynaut Egg.
Leftovers
Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.
Life Orb
Held: Holder’s moves inflict 30% extra damage, but cost 10% max HP.
Light Clay
Held: Light Screen and Reflect used by the holder last 8 rounds instead of 5.
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Loaded Dice
Luminous Moss
Held: If the holder is hit by a damaging Water move, raises its Special Defense by one sta
Mental Herb
Held: Consumed to cure infatuation. Gen V: Also removes Taunt, Encore, Torment, Disable, a
Metronome
Held: Consectutive uses of the same attack have a cumulative damage boost of 10%. Maximum
Mirror Herb
Misty Seed
Held: Consumed on Misty Terrain and raises the holder’s Special Defense by one stage.
Muscle Band
Held: Boosts the damage of physical moves used by the holder by 10%.
Pass Orb
Activates Pass Powers.
Power Herb
Held: Both turns of a two-turn charge move happen at once. Consumed upon use.
Protective Pads
Held: Prevents side effects of contact moves used on the holder.
Psychic Seed
Held: Consumed on Psychic Terrain and raises the holder’s Special Defense by one stage.
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Punching Glove
Quick Claw
Held: Holder has a 3/16 (18.75%) chance to move first.
Razor Claw
Held: Raises the holder’s critical hit ratio by one stage. Held by a Sneasel while levelli
Razor Fang
Held: Damaging moves gain a 10% chance to make their target flinch. Held by a Gligar while
Red Card
Held: When the holder takes damage from a move, the opponent switches out for another rand
Ring Target
Held: Negates the holder’s type immunities. Ability immunities are not removed.
Rocky Helmet
Held: When the holder is hit by a contact move, the attacking Pokémon takes 1/6 its max HP
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Room Service
Safety Goggles
Held: Prevents damage from powder moves and the damage from Hail and Sandstorm.
Scope Lens
Held: Raises the holder’s critical hit ratio by one stage.
Shed Shell
Held: Holder can bypass all trapping effects and switch out. Multi-turn moves still cannot
Shell Bell
Held: Holder receives 1/8 of the damage it deals when attacking.
Smoke Ball
Held: Allows the Holder to escape from any wild battle.
Smooth Rock
Held: Sandstorm by the holder lasts 8 rounds instead of 5.
Snowball
Held: If the holder is hit by a damaging Ice move, raises its Attack by one stage.
Terrain Extender
Held: Extends the holder’s Terrain effects to 8 turns.
Throat Spray
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Utility Umbrella
Weakness Policy
Held: When the holder is hit by a super effective move, its Attack and Special Attack rais
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Wellspring Mask
White Herb
Held: Resets all lowered stats to normal at end of turn. Consumed after use.
Wide Lens
Held: Provides a 1/10 (10%) boost in accuracy to the holder.
Wise Glasses
Held: Boosts the damage of special moves used by the holder by 1/10 (10%).
Zoom Lens
Held: Provides a 1/5 (20%) boost in accuracy if the holder moves after the target.