Pokédex · IX (Paldea)

Wattrel#940

Compared with other species it is not impressive; its strongest stat is Speed. On the other hand, Defense — lower than 96% of species. Its base stat total is weak: lower than 90% of species. This is not the final form yet — it evolves once more, so the numbers above describe this stage, not what it will end up as. In defense it has 2 weaknesses, 5 resistances and 1 full immunity at its disposal. Ground-type moves do nothing to it at all.

Wattrel
Shiny version
Electric Flying
Height: 0.4 m (1′04″) Weight: 3.6 kg (7.9 lbs)

Base stats

HP
40
7%
Atk
40
8%
Def
35
4%
SpA
55
34%
SpD
40
9%
Spe
70
54%
TOTAL
280
10%

Last column: what percentage of 1084 species and regional forms have a lower value. Weak point: Defense.

A nature can improve this entry further: its boost hits hardest on Speed, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits specially: its Sp. Atk (55) is 15 points higher than its Attack. So the drop hits a stat the set usually does not use at all. Evolution does not change it, so pick it for the final form, not for these numbers.

  • Modest +SpA · −Atk The default choice: the boost goes where this species is already strong.
  • Timid +Spe · −Atk Mid-range Speed means the turn order is still worth fighting for — check exactly whom you will outspeed before you give up power.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Regional numbers 1

The header shows the national number. Inside the game the Pokédex counts from the beginning — below is the number you will see in your version.

Paldea #177 Scarlet / Violet

Abilities

  • Wind Power When hit by a wind move, the power of the next Electric-type move it uses is doubled.
  • Volt Absorb Absorbs electric moves, healing for 1/4 max HP.
  • Competitive Raises Special Attack by two stages upon having any stat lowered.

Pokédex entry

When its wings catch the wind, the bones within produce electricity. This Pokémon dives into the ocean, catching prey by electrocuting them.

Egg Group: Water 1 Egg Group: Flying Gender: 50% ♂ / 50% ♀ Catch difficulty: easy (180/255) Base friendship: 50/255 Base EXP: 56

Resistances and weaknesses

Type chart →

How much damage Wattrel takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Ice ×2 Rock ×2
Resistant to Grass ×½ Fighting ×½ Flying ×½ Bug ×½ Steel ×½
Immune to Ground ×0

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Wattrel — large render in its regular coloring
Pokémon HOME
Wattrel — large render in its shiny coloring
Pokémon HOME shiny
Wattrel — small pixel sprite in its regular coloring
Pixel sprite
Wattrel — small pixel sprite in its shiny coloring
Shiny pixel sprite

Offspring can come from 174 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

The Egg hatches after 20 cycles, which is roughly 5,400 steps. The exact cycle length depends on the game — newer titles shortened it noticeably — so treat this number as an order of magnitude, not a countdown. Having the Flame Body Ability in your party halves the wait.

Below are the moves learned by leveling up. The rest (35 via TM/TR, 6 via Egg) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Growl Normal Status — 100% 40
1 Peck Flying Physical 35 100% 35
4 Thunder Shock Electric Special 40 100% 30
7 Quick Attack Normal Physical 40 100% 30
11 Pluck Flying Physical 60 100% 20
15 Spark Electric Physical 65 100% 20
19 Uproar Normal Special 90 100% 10
23 Roost Flying Status — — 5
27 Dual Wingbeat Flying Physical 40 90% 10
32 Agility Psychic Status — — 30
37 Volt Switch Electric Special 70 100% 20
43 Discharge Electric Special 80 100% 15