Pokédex · I (Kanto)

Marowak (Totem)#10149

Its greatest asset is Defense — higher than 89% of species. Weak point: Speed — lower than 77% of species. Defensively it can rely on 5 weaknesses, 7 resistances and 2 full immunities. Normal and Fighting-type moves do nothing to it at all.

Marowak (Totem)
Shiny version
Fire Ghost
Height: 1.7 m (5′07″) Weight: 98.0 kg (216.1 lbs)

Base stats

HP
60
34%
Atk
80
52%
Def
110
89%
SpA
50
26%
SpD
80
64%
Spe
45
23%
TOTAL
425
45%

Last column: what percentage of 1084 species and regional forms have a lower value. Strong point: Defense; weak point: Speed.

A nature can improve this entry further: its boost hits hardest on Defense, the stat in which this species already leads. Which nature does that — see the list of natures.

Which nature to choose

It hits physically: its Attack (80) is 30 points higher than its Sp. Atk. So the drop hits a stat the set usually does not use at all.

  • Adamant +Atk · −SpA It moves second and nothing will change that, so the whole boost goes into power.
  • Brave +Atk · −Spe The Trick Room version: with the turn order reversed, the slower the better, and Gyro Ball calculates its power from exactly this lowered Speed.
  • Hidden Power and Weather Ball still deal damage based on Sp. Atk. If either of them is going into the set, lowering Sp. Atk is no longer free.

A conclusion drawn from base stats alone — a specific moveset can reverse it. All 25 natures.

Abilities

  • Cursed Body Has a 30% chance of Disabling any move that hits the Pokémon.
  • Lightning Rod Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
  • Rock Head Protects against recoil damage.

Pokédex entry

The bone it holds is its key weapon. It throws the bone skillfully like a boomerang to KO targets.

Habitat: Mountain Egg Group: Monster Gender: 50% ♂ / 50% ♀ Catch difficulty: medium (75/255) Base friendship: 70/255 Base EXP: 149

Resistances and weaknesses

Type chart →

How much damage Marowak (Totem) takes when it is hit by a move of each type. The multipliers of both its types are already combined here.

Weak to Water ×2 Ground ×2 Rock ×2 Ghost ×2 Dark ×2
Resistant to Bug ×¼ Fire ×½ Grass ×½ Ice ×½ Poison ×½ Steel ×½ Fairy ×½
Immune to Normal ×0 Fighting ×0

Variant gallery

The gallery shows only the appearance variants that exist for this Pokémon. Every image shows the same character and differs in source — a Pokémon HOME render or a pixel sprite — and in coloring, regular or shiny.

Marowak (Totem) — small pixel sprite in its regular coloring
Pixel sprite
Marowak (Totem) — small pixel sprite in its shiny coloring
Shiny pixel sprite

Offspring can come from 81 species from the same Egg Groups (with opposite genders) or from Ditto. Below are the first 12 by Pokédex number.

Below are the moves learned by leveling up. The rest (45 via TM/TR, 22 via tutor) are on the full list.

Lv. Move Type Cat. Power Acc. PP
1 Bone Club Ground Physical 65 85% 20
1 Flame Wheel Fire Physical 60 100% 25
1 Growl Normal Status — 100% 40
1 Tail Whip Normal Status — 100% 30
13 Leer Normal Status — 100% 30
17 Hex Ghost Special 65 100% 10
21 Bonemerang Ground Physical 50 90% 10
23 Will O Wisp Fire Status — 85% 15
27 Shadow Bone Ghost Physical 85 100% 10
33 Thrash Normal Physical 120 100% 10
37 Fling Dark Physical — 100% 10
43 Stomping Tantrum Ground Physical 75 100% 10
49 Endeavor Normal Physical — 100% 5
53 Flare Blitz Fire Physical 120 100% 15
59 Retaliate Normal Physical 70 100% 5
65 Bone Rush Ground Physical 25 90% 10