What you fight with

Moves

Move index

There are 12 moves matching what you are looking for — this list exists so you do not have to. Every move has a type, a category (physical, special or status), Power, Accuracy and a limited number of uses (PP). Search by name or by what the move does: “sleep”, “lowers Defense”, “heals”.

Pokémon get some of them from a machine rather than by leveling up. TM numbers differ between games, so each game has its own table — machine list. Want to compare two moves side by side? Compare Moves.

Physical Special Status ✕ Clear 12 moves · page 1 of 1
Move and effect Type Cat. Power Acc. PP
Acid Armor Raises the user’s Defense by two stages. Poison Status — — 20
Baneful Bunker Grants the user protection for the rest of the turn and poisons any Pokémon that tries to use a contact move on it. Poison Status — — 10
Coil Raises the user’s Attack, Defense, and accuracy by one stage each. Poison Status — — 20
Corrosive Gas Inflicts regular damage with no additional effect. Poison Status — 100% 40
Gastro Acid Nullifies target’s ability until it leaves battle. Poison Status — 100% 10
Poison Gas Poisons the target. Poison Status — 90% 40
Poison Powder Poisons the target. Poison Status — 75% 35
Purify Cures the target of a major status ailment and heals the user for 50% of its max HP. Poison Status — — 20
Toxic Badly poisons the target, inflicting more damage every turn. Poison Status — 90% 10
Toxic Spikes Scatters poisoned spikes, poisoning opposing Pokémon that switch in. Poison Status — — 20
Toxic Thread Poisons the target and lowers its Speed by one stage. Poison Status — 100% 20
Venom Drench Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned. Poison Status — 100% 20